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Post by rangereric18 on Jul 20, 2006 9:17:12 GMT -5
Ok, did I miss something from reading all the books that have come out for the game or is this detail left out?
They give you the vehicle's damage, weight, defense, all of that. However, they don't tell you how much you have to hit them for in order to destroy them! Anyone? Thoughts?
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Post by Neros on Jul 20, 2006 9:21:46 GMT -5
Hmmm.... Well i would really just use my logics on it... The bigger it is, the more health... Custome vehicles might have more health or less...
But you are right, they did forget to mention the number of health... I havent even completly understood how the Vehcile damage works... Is it when someone use it like a ram? Because that would just be Vehicle operation...
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Post by pgholland on Jul 20, 2006 9:40:10 GMT -5
Reread the Vehicles section Damage is how much damage a vehicle can take before it is inoperable so a Shi'ar starship can take 200 stones, a car 2 and so on.
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Post by rangereric18 on Jul 20, 2006 9:53:19 GMT -5
Ok, that makes a lot more sense to me now. Thanks Holland.
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Post by Beacon on Jul 20, 2006 11:46:27 GMT -5
Reread the Vehicles section Damage is how much damage a vehicle can take before it is inoperable so a Shi'ar starship can take 200 stones, a car 2 and so on. What I didn't quite get is, are those red or white?
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Post by Kaimontfendo on Jul 20, 2006 13:31:53 GMT -5
I'd say they're red stones. "The ammount of damage a vehicle can take before becoming inoperable" probably doesn't take a whole lot of damage for that to happen.
However, if you're trying to make the vehicle explode or otherwise turn it into scrap metal, you'd have to do about three times as much damage to it.
I dunno a whole lot about this because I have no idea how badly damaged a car can be before becoming inoperable. However, I'm guessing that it isn't a lot, especially if the engine or fuel line get damaged.
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Post by vicsage on Aug 29, 2006 15:07:04 GMT -5
So much depends on where the damage is. I've driven vehicles that were utter wrecks but still operable because nothing vital was damaged...but if you snip a cable or line or wire, it's goodbye wheels. I'd leave it a GM call unless you did specific targeting.
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Post by Hoots Rowlet on Nov 19, 2006 17:52:04 GMT -5
I've got an interesting question then. What if the character you want to play as is a vehicle? I have an idea for this character called "Mother-Trucker" (How origional). Anyway he's a deceased spirit who's posessing an 18-Wheeler. My question is how would a character like that work?
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Post by Manticore on Nov 19, 2006 18:03:45 GMT -5
I'd be inclined to use the power armour rules. OK, I'm over-simplifying, but simple works for me. Then add a few challenges to represent the qualities of an 18-wheeler that make it unsuitable for use as a PC.
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Post by Kaimontfendo on Nov 19, 2006 19:32:13 GMT -5
Using Powered Armor/Robot rules for a vehicle sounds pretty fair, especially considering that so many things a vehicle can have are mentioned in the PA section. Sealed Environment, various weapons systems, exculsive users, and such. (Granted, most vehicles don't have things like that, except in comics...)
To be honest, I can't think of a whole lot that a vehicle (a typical vehicle) would have to spend stones on. Huge strength, toughness, and durability, maybe some untoppable? Granted, there are possibilities with the possessed by a spirit idea, like if you could choose to possess something else for short periods of time, or have some other special ghost power, but otherwise, you'll likely not exceed 20 stones, especially using the PA rules.
And now I'm having flashbacks to a character concept I had for a superhero whose alter-ego was a truck driver. I sense possibilities...
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