Post by Mephistel on Nov 17, 2012 22:43:58 GMT -5
VASH THE STAMPEDE
The Humanoid Typhoon
Real Name: Unknown
Other aliases: The "$$60,000,000,000 Man", Kanan, Eriks, Needle Noggin, "Valentinez Alkalinella Xifax Sicidabohertz Gumbigobilla Blue Stradivari Talentrent Pierre Andry Charton-Haymoss Ivanovicci Baldeus George Doitzel Kaiser III"
Age: 131
Height: 5'11"
Weight: 185.9 lbs
Hair color: Blond
Eye color: Blue-green
Species: Humanoid Plant
ABILITIES
Int: 6
Str: 5
Agl: 8
Spd: 4
Dur: 5
HEALTH: 5
ENERGY: 30
REGEN: 14
ACTIONS
Close Combat 5
(Str.bonus and Wpn.modifier)
-Hand-to-hand
-Knife
-Improvised weapons
-Kicks
-Acrobatic fighting
Ranged Combat 10
(Agi.bonus and Wpn.modifier)
-Super-Efficient
-Handguns
-Thrown objects
-Improvised weapons
-Automatic weapons
-Deflect bullets with thrown objects
-Disarming foes
-Dual shooting
-Precise shooting
-Handling recoil
-Shooting through cover
Angel Arm: 10
-As Force Blast
-x3 Damage, Armor Penetrating, Area Effect (around point of impact), only affects unliving matter and objects, such as buildings, trees and mountains, causing easily as much damage as a nuclear explosion, but without harming directly any living being within the blast (unless of course they're inside a building when it collapses, or standing on a platform above shark infested water or something! XD).
-Range: Anything within line of sight, otherwise unlimited.
-Requires the Angel Gun and 1 panel of preparation for Vash to transform his arm and his gun into the Angel Arm cannon.
-Benefits from Targeting for hitting the intended target, but not for the area of effect (D'uh! XD).
-Requires twice as much energy to perform, and deals 1 white stone of damage to Vash that must be healed at the normal rate, not with the Healing Factor.
-Very, VERY reluctant to use: Vash has seen the destruction that the Angel Arm can cause thanks to his brother, for although the blast does not harm living beings, the destruction of their homes and the surrounding land does. He will probably never use it unless there's a very, very good reason.
Ki Control: 4
(Dur.bonus)
-Efficient
-Ki Blast
-Ki Barrier
-Toughness and Reflexive Dodge
-Ability Boost
Flight: 4
-Via Ki Control
-Increases when Ki Control is improved
Super Saiyajin: 1
-Increase Strength, Agility, Speed, Durability, Ki Control, Zanzoken, Ki Defense, Toughness, Reflexive Dodge and Energy-based/related attacks (including Magical Actions and Final Fantasy actions except Break, Beast Taming and Alchemy) by +1 per stone played, with +1 to Power Level every 3 stones played; stones in between add +1 to Energy Battery. 3 stones = Super Saiyajin Level
-Stones spent remain in action box till removed.
-Heal 1w of Health and all energy when transforming.
-Super Saiyajin at Birth: Vash can have any level of Super Saiyajin regardless of Power Level.
-Calm Super Saiyajin: He learned to trigger Super Saiyajin without rage.
Gun Magic: 10
-Used to temporarily enchant one's weapon, making it stronger and allowing it to perform various effects
-Gain 1 Element per AN
-Gain 1 extra Wpn.modifier per 2 stones played above starting cost
-3 stones to activate, 1 to maintain
-Elements: Fire (2x Damage), Ice (Atk VS Agility to paralyze, Damage = Panels of Paralysation), Wind (Attack VS Durability to Stun, Damage = Stones of Stun), Water (Reduces automatic defenses by 1 stone per 2 stones of Damage for damage in panels), Earth (AP), Light (Attack vs Intelligence, Target believes caster is an ally if Damage occurs, Effect = Damage in Panels), Darkness (Atk VS Intelligence, Target is blinded if damage occurs), Non-Elemental (Limited Armor Penetration; Doubles Weapon Modifier VS Toughness), Gravity (Successful attack reduces foe's White Stones of Health by half; Can't be used to kill) and Drain (Energy Drain; refills caster's Health as per Healing)
Chocopower!: 7
-Gain one Chocopower! per 2 AN
-Split red stones cost between Chocobo and rider
-ChocoBall: 2x Damage, Stun and Damage.
-ChocoHeal: As Magical Healing, Area = 2 Requires AN 4 or higher
-ChocoEsuna: Remove status effects targeting one ally
Acrobatics 6
(Agl.bonus)
-Efficient
Thieving 5
(Agl.bonus)
-Hiding
-Moving silently
-Pickpocket
-Open locks
-Stalk
General knowledge 4
(Int.bonus)
-Firearms/Gunsmithing
-Survival
-Energy
-Criminal tactics
Gambling 4
(Int.bonus, and Agl.bonus if cheating)
-Poker
-Blackjack
-Dice
-Coin flip
Vehicle operations 4
-Light vehicles
-Hovercraft
-Spaceships
-Escape pods
Medical Healing 4
Power level 2
-Allow to use another action per pannel.
Social Skills 8
-Socialize
-Humor
-Appear dumb and harmless
-Love and Peace!
-Charm
-Intimidate
-Humanoid Typhoon
-Breaking the 4th wall
MODIFIERS
Extended Lifespan
-Limits unknown; looks in his mid-twenties
Accelerated Healing Factor
Humanoid Plant 5
-Act as both Energy Battery and Deep Reserves; as a humanoid power plant, Vash naturally generates much more energy than any human being. Using machines created for that specific purpose, one could theorically use him as a "battery" powerful enough for a whole city.
Limited Self-Contained Lifeform
-As a Humanoid Plant, Vash needs to eat, breathe, sleep and drink less often than normal humans. He can basically not do these things for twice as long as his Durability would otherwise indicate.
Reflexive Dodge +8
-Vash is known for evading gunshots at even point-blank range. He can move so fast that the human eye cannot easily catch up with him.
Attractive +2
-Add to all use of social skills, except for intimidating attempt.
Presence +2
-Add to all use of social skills.
Toughness +4
-No AP
Targeting +5
Fast-Draw +4
Mental defense +4
Energy Defense +5
Enhanced Vision 6
-"Bullet Sight": Vash can "see" faster than a bullet flies. For him, a bullet still goes fast, but he can see where it goes at a much slower speed than humans perceive it, and he may react accordingly. Of course, this "superfast sight" is useful in many other situations.
-Eagle sight: Vash can perceive small details from far away.
CHALLENGES
-Obsessive love of doughnuts (-2; almost to the point of really becoming stupid)
-Lecherous (-2; Vash often acts as a hopeless womanizer. While part of it is due to his "act" of harmless clumsy idiot, he is actually really interested in women way too much for his own good.)
-False act (-3; Vash often hides his "real" self to others by acting more as a harmless clumsy idiot, often making such a fool of himself that most people will simply underestimate him and discard him as not worth their time. This is just fine with him, although when those around him are threatened, he shows complete focus and perfect control.)
-Secret (-5; Vash is a wanted man for apparently causing massive destruction and countless deaths as the feared "Humanoid Typhoon" (actually, his twin brother Million Knives was responsible for it). There is a bounty of 60 billion double dollars (the currency in his world) on his head, and almost every bounty hunter, murderer and... poor folks with guns with less morals would be after him should they learn of his identity.)
-Psychological (-2; Vash hates being alone. He loves surrounding himself with nice people, discussing about things and playing games with children. He likes to joke and kid around, and he loves to help people in need. If he can help it, he'll never stay alone for long.)
-Pacifist (-4; although he carries several weapons, Vash is a resolute pacifist. He would never willingly kill or hurt any human, nor would he allow anyone to come to harm around him if he can help it. This even applies to animals to a certain extent; he does not mind if someone hunts for food, but he wouldn't allow someone to uselessly harm an animal... and would never allow poaching.)
-Haunted past (-3; no matter how cheerful and happy he seems, Vash carries a heavy past with him of losses, battles and deaths. He lost many friends in the past, and even though he wasn't responsible for the crimes he's wanted for, he still couldn't prevent the deaths and destruction from happening.)
-Missing arm (-2; during one of his many battles against his brother Knives, Vash's left arm was blown off him. Since that day, he has a cybernetic arm in its place.)
-Deadly enemies (-5; Million Knives, his twin brother... and so many, many, many others including bounty hunters, law agencies and criminals)
-Scarred (-2; although he heals very quickly from most wounds, the serious wounds he took during the years left his body covered with several nasty scars and metallic plates. It isn't much of a problem most of the time because he covers them with his clothes, but still...)
EQUIPMENT
-Red dust coat (+1 defense)
-Yellow sunglasses
-3 Shurikens (+1, attack VS Durability, damage equals pannels stunned)
-Cybernetic Arm (Vash has this instead of his left arm which he lost in a battle against his twin brother. When he uses that arm for anything that requires Strength, he gains +1 in Strength for that action, from the General Pool. Also, the arm conceals an integrated submachine gun which Vash uses when he wants to surprise his foes or he has no bullets left in his Angel Gun and still needs to fire. The submachine gun (+3; 2x damage) holds regular UZI ammo, and must be reloaded after 8 panels of shooting.)
-The Angel Gun (+4, 2x damage, holds 6 bullets, range: 5; adds +5 to Angel Arm when used in this way. Although it can't be destroyed, it is possible to jam it or break part of it, in which case a few repairs may be necessary): a very powerful "45 Long Colt AGL Arms Factory" Six-Shot Double Action Revovler, this gun is Vash's favored weapon when he does need to defend himself in a gunfight, usually using it to disarm his foes or to disable them in any kind of way other than harming them by shooting directly at them. When Vash holds it with his right hand and wills it to do so, he can transform it into the "Angel Arm cannon", a terrible weapon of mass destruction that only targets non-living matter, which means it could easily destroy an entire city and the surrounding landscape, leaving its entire population alive, but homeless and without food for miles. Obviously, Vash would never use it in such a way unless there was an extremely good reason.)
-Hidden knives (+1 to +2); Vash has several knives hidden here and there in his coat, mostly to use as tools, or to defend himself if necessary.
-Several'45 bullets in his pockets. When he needs some more, he usually buys them or takes them from his foes, especially knowing that '45 caliber is so often used in many handguns.
-Gun cleaning kit
-Captain Cold's Ice Gun (Mastery of Cold: 7 create/manipulate, forceblast; Flight: 4 via Ice slides)
-6x Sportsmaster's exploding baseballs (+3 area effect.)
-Gold-platted S&W .500 Revolver +4, 2x damage weapon. (Valentine day!)
----------------------------------------------------------------------
THEME SONG!!!
--------------------------------------------------------------------------------
STORY (from Absolute Anime XD): Vash is a peace loving, donut eating, girl crazy pacifist. He travels around "Planet Gunsmoke" and tries to bring peace to where there once was chaos. Unfortunately he has no luck and wreaks more havoc than he can fix (poor guy).
His past is a mystery. Unbelievable rumors about him flow through the public like wind. He changed one of the Seven Cities into a mountain of rubble, made a big hole on the Fifth Moon, and some say he was directly involved in the Big Fall, the crash of the spaceships, over a hundred years ago. There are many who doubt the existence of this half legendary figure.
There are, however, those few who have dealt with him closely tell of his true nature. His good nature is unparalleled but credulous. He hates conflicts. A soft-hearted guy who is a pacifist and who had never killed a soul until forced to do so by Legato Bluesummers, one of his worst foes. Yet those rumors have just one thing in common...that he is superbly skilled in gun techniques. Once his gun (an AGL ARMS .45 Long Colt) is fired, no enemy remains standing. Conflicts end unquestionably. Another interesting note is that Vash's left arm is actually cybernetic. The hand lowers to reveal a concealed gun... But believe it or not, it's his right arm that's the more dangerous.
If there's one more thing that's certain about him, it's that this devil who wears a red coat is watching people's lives from a distance. He appears and disappears throughout the history of the planet. Are there many men who carry his name from generation to generation? Or is this one and the same person? His past is a mystery.
The Humanoid Typhoon
Real Name: Unknown
Other aliases: The "$$60,000,000,000 Man", Kanan, Eriks, Needle Noggin, "Valentinez Alkalinella Xifax Sicidabohertz Gumbigobilla Blue Stradivari Talentrent Pierre Andry Charton-Haymoss Ivanovicci Baldeus George Doitzel Kaiser III"
Age: 131
Height: 5'11"
Weight: 185.9 lbs
Hair color: Blond
Eye color: Blue-green
Species: Humanoid Plant
ABILITIES
Int: 6
Str: 5
Agl: 8
Spd: 4
Dur: 5
HEALTH: 5
ENERGY: 30
REGEN: 14
ACTIONS
Close Combat 5
(Str.bonus and Wpn.modifier)
-Hand-to-hand
-Knife
-Improvised weapons
-Kicks
-Acrobatic fighting
Ranged Combat 10
(Agi.bonus and Wpn.modifier)
-Super-Efficient
-Handguns
-Thrown objects
-Improvised weapons
-Automatic weapons
-Deflect bullets with thrown objects
-Disarming foes
-Dual shooting
-Precise shooting
-Handling recoil
-Shooting through cover
Angel Arm: 10
-As Force Blast
-x3 Damage, Armor Penetrating, Area Effect (around point of impact), only affects unliving matter and objects, such as buildings, trees and mountains, causing easily as much damage as a nuclear explosion, but without harming directly any living being within the blast (unless of course they're inside a building when it collapses, or standing on a platform above shark infested water or something! XD).
-Range: Anything within line of sight, otherwise unlimited.
-Requires the Angel Gun and 1 panel of preparation for Vash to transform his arm and his gun into the Angel Arm cannon.
-Benefits from Targeting for hitting the intended target, but not for the area of effect (D'uh! XD).
-Requires twice as much energy to perform, and deals 1 white stone of damage to Vash that must be healed at the normal rate, not with the Healing Factor.
-Very, VERY reluctant to use: Vash has seen the destruction that the Angel Arm can cause thanks to his brother, for although the blast does not harm living beings, the destruction of their homes and the surrounding land does. He will probably never use it unless there's a very, very good reason.
Ki Control: 4
(Dur.bonus)
-Efficient
-Ki Blast
-Ki Barrier
-Toughness and Reflexive Dodge
-Ability Boost
Flight: 4
-Via Ki Control
-Increases when Ki Control is improved
Super Saiyajin: 1
-Increase Strength, Agility, Speed, Durability, Ki Control, Zanzoken, Ki Defense, Toughness, Reflexive Dodge and Energy-based/related attacks (including Magical Actions and Final Fantasy actions except Break, Beast Taming and Alchemy) by +1 per stone played, with +1 to Power Level every 3 stones played; stones in between add +1 to Energy Battery. 3 stones = Super Saiyajin Level
-Stones spent remain in action box till removed.
-Heal 1w of Health and all energy when transforming.
-Super Saiyajin at Birth: Vash can have any level of Super Saiyajin regardless of Power Level.
-Calm Super Saiyajin: He learned to trigger Super Saiyajin without rage.
Gun Magic: 10
-Used to temporarily enchant one's weapon, making it stronger and allowing it to perform various effects
-Gain 1 Element per AN
-Gain 1 extra Wpn.modifier per 2 stones played above starting cost
-3 stones to activate, 1 to maintain
-Elements: Fire (2x Damage), Ice (Atk VS Agility to paralyze, Damage = Panels of Paralysation), Wind (Attack VS Durability to Stun, Damage = Stones of Stun), Water (Reduces automatic defenses by 1 stone per 2 stones of Damage for damage in panels), Earth (AP), Light (Attack vs Intelligence, Target believes caster is an ally if Damage occurs, Effect = Damage in Panels), Darkness (Atk VS Intelligence, Target is blinded if damage occurs), Non-Elemental (Limited Armor Penetration; Doubles Weapon Modifier VS Toughness), Gravity (Successful attack reduces foe's White Stones of Health by half; Can't be used to kill) and Drain (Energy Drain; refills caster's Health as per Healing)
Chocopower!: 7
-Gain one Chocopower! per 2 AN
-Split red stones cost between Chocobo and rider
-ChocoBall: 2x Damage, Stun and Damage.
-ChocoHeal: As Magical Healing, Area = 2 Requires AN 4 or higher
-ChocoEsuna: Remove status effects targeting one ally
Acrobatics 6
(Agl.bonus)
-Efficient
Thieving 5
(Agl.bonus)
-Hiding
-Moving silently
-Pickpocket
-Open locks
-Stalk
General knowledge 4
(Int.bonus)
-Firearms/Gunsmithing
-Survival
-Energy
-Criminal tactics
Gambling 4
(Int.bonus, and Agl.bonus if cheating)
-Poker
-Blackjack
-Dice
-Coin flip
Vehicle operations 4
-Light vehicles
-Hovercraft
-Spaceships
-Escape pods
Medical Healing 4
Power level 2
-Allow to use another action per pannel.
Social Skills 8
-Socialize
-Humor
-Appear dumb and harmless
-Love and Peace!
-Charm
-Intimidate
-Humanoid Typhoon
-Breaking the 4th wall
MODIFIERS
Extended Lifespan
-Limits unknown; looks in his mid-twenties
Accelerated Healing Factor
Humanoid Plant 5
-Act as both Energy Battery and Deep Reserves; as a humanoid power plant, Vash naturally generates much more energy than any human being. Using machines created for that specific purpose, one could theorically use him as a "battery" powerful enough for a whole city.
Limited Self-Contained Lifeform
-As a Humanoid Plant, Vash needs to eat, breathe, sleep and drink less often than normal humans. He can basically not do these things for twice as long as his Durability would otherwise indicate.
Reflexive Dodge +8
-Vash is known for evading gunshots at even point-blank range. He can move so fast that the human eye cannot easily catch up with him.
Attractive +2
-Add to all use of social skills, except for intimidating attempt.
Presence +2
-Add to all use of social skills.
Toughness +4
-No AP
Targeting +5
Fast-Draw +4
Mental defense +4
Energy Defense +5
Enhanced Vision 6
-"Bullet Sight": Vash can "see" faster than a bullet flies. For him, a bullet still goes fast, but he can see where it goes at a much slower speed than humans perceive it, and he may react accordingly. Of course, this "superfast sight" is useful in many other situations.
-Eagle sight: Vash can perceive small details from far away.
CHALLENGES
-Obsessive love of doughnuts (-2; almost to the point of really becoming stupid)
-Lecherous (-2; Vash often acts as a hopeless womanizer. While part of it is due to his "act" of harmless clumsy idiot, he is actually really interested in women way too much for his own good.)
-False act (-3; Vash often hides his "real" self to others by acting more as a harmless clumsy idiot, often making such a fool of himself that most people will simply underestimate him and discard him as not worth their time. This is just fine with him, although when those around him are threatened, he shows complete focus and perfect control.)
-Secret (-5; Vash is a wanted man for apparently causing massive destruction and countless deaths as the feared "Humanoid Typhoon" (actually, his twin brother Million Knives was responsible for it). There is a bounty of 60 billion double dollars (the currency in his world) on his head, and almost every bounty hunter, murderer and... poor folks with guns with less morals would be after him should they learn of his identity.)
-Psychological (-2; Vash hates being alone. He loves surrounding himself with nice people, discussing about things and playing games with children. He likes to joke and kid around, and he loves to help people in need. If he can help it, he'll never stay alone for long.)
-Pacifist (-4; although he carries several weapons, Vash is a resolute pacifist. He would never willingly kill or hurt any human, nor would he allow anyone to come to harm around him if he can help it. This even applies to animals to a certain extent; he does not mind if someone hunts for food, but he wouldn't allow someone to uselessly harm an animal... and would never allow poaching.)
-Haunted past (-3; no matter how cheerful and happy he seems, Vash carries a heavy past with him of losses, battles and deaths. He lost many friends in the past, and even though he wasn't responsible for the crimes he's wanted for, he still couldn't prevent the deaths and destruction from happening.)
-Missing arm (-2; during one of his many battles against his brother Knives, Vash's left arm was blown off him. Since that day, he has a cybernetic arm in its place.)
-Deadly enemies (-5; Million Knives, his twin brother... and so many, many, many others including bounty hunters, law agencies and criminals)
-Scarred (-2; although he heals very quickly from most wounds, the serious wounds he took during the years left his body covered with several nasty scars and metallic plates. It isn't much of a problem most of the time because he covers them with his clothes, but still...)
EQUIPMENT
-Red dust coat (+1 defense)
-Yellow sunglasses
-3 Shurikens (+1, attack VS Durability, damage equals pannels stunned)
-Cybernetic Arm (Vash has this instead of his left arm which he lost in a battle against his twin brother. When he uses that arm for anything that requires Strength, he gains +1 in Strength for that action, from the General Pool. Also, the arm conceals an integrated submachine gun which Vash uses when he wants to surprise his foes or he has no bullets left in his Angel Gun and still needs to fire. The submachine gun (+3; 2x damage) holds regular UZI ammo, and must be reloaded after 8 panels of shooting.)
-The Angel Gun (+4, 2x damage, holds 6 bullets, range: 5; adds +5 to Angel Arm when used in this way. Although it can't be destroyed, it is possible to jam it or break part of it, in which case a few repairs may be necessary): a very powerful "45 Long Colt AGL Arms Factory" Six-Shot Double Action Revovler, this gun is Vash's favored weapon when he does need to defend himself in a gunfight, usually using it to disarm his foes or to disable them in any kind of way other than harming them by shooting directly at them. When Vash holds it with his right hand and wills it to do so, he can transform it into the "Angel Arm cannon", a terrible weapon of mass destruction that only targets non-living matter, which means it could easily destroy an entire city and the surrounding landscape, leaving its entire population alive, but homeless and without food for miles. Obviously, Vash would never use it in such a way unless there was an extremely good reason.)
-Hidden knives (+1 to +2); Vash has several knives hidden here and there in his coat, mostly to use as tools, or to defend himself if necessary.
-Several'45 bullets in his pockets. When he needs some more, he usually buys them or takes them from his foes, especially knowing that '45 caliber is so often used in many handguns.
-Gun cleaning kit
-Captain Cold's Ice Gun (Mastery of Cold: 7 create/manipulate, forceblast; Flight: 4 via Ice slides)
-6x Sportsmaster's exploding baseballs (+3 area effect.)
-Gold-platted S&W .500 Revolver +4, 2x damage weapon. (Valentine day!)
----------------------------------------------------------------------
THEME SONG!!!
--------------------------------------------------------------------------------
STORY (from Absolute Anime XD): Vash is a peace loving, donut eating, girl crazy pacifist. He travels around "Planet Gunsmoke" and tries to bring peace to where there once was chaos. Unfortunately he has no luck and wreaks more havoc than he can fix (poor guy).
His past is a mystery. Unbelievable rumors about him flow through the public like wind. He changed one of the Seven Cities into a mountain of rubble, made a big hole on the Fifth Moon, and some say he was directly involved in the Big Fall, the crash of the spaceships, over a hundred years ago. There are many who doubt the existence of this half legendary figure.
There are, however, those few who have dealt with him closely tell of his true nature. His good nature is unparalleled but credulous. He hates conflicts. A soft-hearted guy who is a pacifist and who had never killed a soul until forced to do so by Legato Bluesummers, one of his worst foes. Yet those rumors have just one thing in common...that he is superbly skilled in gun techniques. Once his gun (an AGL ARMS .45 Long Colt) is fired, no enemy remains standing. Conflicts end unquestionably. Another interesting note is that Vash's left arm is actually cybernetic. The hand lowers to reveal a concealed gun... But believe it or not, it's his right arm that's the more dangerous.
If there's one more thing that's certain about him, it's that this devil who wears a red coat is watching people's lives from a distance. He appears and disappears throughout the history of the planet. Are there many men who carry his name from generation to generation? Or is this one and the same person? His past is a mystery.