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Post by Manah on Mar 13, 2013 20:23:45 GMT -5
MINAKO The ProtagonistMinako QUOTES: "Who, me?...... Nah. I'm just an ordinary girl. Seriously... a small, weak girl such as myself could simply not destroy a huge monster like that.."
"I think... I think I understand it all now. Death wasn't the end at all... it was just the beginning."
"No matter how much you wish all of this is just a dream... the darkness won't simply go away because you want it to. You must stand strong... and fight it with all of your might!"Full Name: Minako Arisato Other aliases: Mina, Mako Age: 19 Blood Type: O Arcana: Fool, Death, Judgment, Universe Occupation: Former Gekkoukan High School student, Ex-S.E.E.S Member (and Leader), Kimono maker, Member of the Celestial Beings Height: 5'3" Weight: 113 lbs Eye color: Red Hair: Reddish Brown Species: Mystically Enhanced Human (Persona User) ABILITIESInt: 6 Str: 3 Agl: 6 Spd: 2 Dur: 5 HEALTH: 5 / 1 ENERGY: 21(i) / 3 REGEN: 17 / 1 ACTIONSClose Combat: 7 (Agl.bonus and Wpn.modifier) -Efficient -Martial arts -Swords -Naginata -Vel Vel Muruga -SEES Training -Fighting multiple opponents -Use of powers in combatRanged Combat: 5 (Agl.bonus and Wpn.modifier) -Efficient -Vel Vel Muruga -Bows -Thrown objects -SEES Training -Use of powers in combatAcrobatics: 3 (Str.bonus) Ki Control: 6 (Dur.bonus) -Efficient -Ki Blast -Ki Barrier -Toughness and Reflexive Dodge -Ability BoostSword Magic: 9 -Used to temporarily enchant one's weapon, making it stronger and allowing it to perform various effects -Gain 1 Element per AN -Gain 1 extra Wpn.modifier per 2 stones played above starting cost -3 stones to activate, 1 to maintain -Elements: Fire (2x Damage), Ice (Atk VS Agility to paralyze, Damage = Panels of Paralysation), Wind (Attack VS Durability to Stun, Damage = Stones of Stun), Water (Reduces automatic defenses by 1 stone per 2 stones of Damage for damage in panels), Earth (AP), Light (Atk VS Intelligence, Target believes caster is an ally if Damage occurs. Duration = Damage in panels), Darkness (Atk VS Intelligence, Target is blinded if damage occurs), Non-Elemental (Limited Armor Penetration; Doubles Weapon Modifier VS Toughness) and Gravity (Successful attack reduces foe's White Stones of Health by half; Can't be used to kill)White Magic: 8 -Use as Healing -Place Force Field VS Normal attacks -Place Force Field VS Magical Attacks -Enhance a target's Abilities, Actions or Modifiers; may not more than double anything -Enhance Weapons and Armor, must pay for Duration, May not more than double the Weapon or defense bonus -Holy: 3x Damage, Area attack (Area 3; 2x damage VS Non-Evil creatures, Normal damage VS Good creatures. Must use at minimum 8 stones of Effect, and on the next panel, user takes Stun damage equal to stones played to attack with HolyPersona: 13 (Int.bonus) -Super-Efficient -Persona User (This Action reflects Minako's ability to summon Persona [said to be "a mask one uses to face hardships and difficulties", but also the dark side of one's soul... and a shadow under the Persona User's control] to either lend her their powers, to fight by her side or to help her with various things.) -Wild Card (Minako is unique even among Persona users. Normally, few and far between are those who can use even a single Persona. But in her case, she has over a hundred fifty of them in the sea of her soul, and can not only switch from one to another in the blink of an eye, but she can also call on the powers of several at once. This ability is quite probably linked to her main Arcana being that of the Fool, whose possibilities are essentially limitless.) -Can be used as any Magical Action (including Magical Healing [she can heal up to twice this action's AN per day], Telepathy, Hex Spheres, Transform Self By Touch) but Summoning (read this action for details about Summoning Persona) -Can also add up to +4 CL worth of options to any given power for free. Anymore than this and she must spend stones to get it. -Alchemy (May also use for Imbuement [and may sacrifice one MN of Power Level for one day to make the imbuement permanent]) -Focus (May use to increase/decrease Magical/Physical Attacks/Effects or defense power by up to AN; must pay 1 stone per panel of Duration and 1 stone per target. This power may be countered by a foe's Sorcery action [or Witchcraft, Voodoo or Asgardian Sorcery] if he uses an action and as many stones as the effect itself in it [not including Duration or number of target].) -The Becoming (As Metamorphosis; need not spend stones for Duration, can revert at will, Transformation occurs in the same panel, increasing Durability requires only 1 stone/increase, Intelligence cannot be increased; appearance cannot vary too much, so Minako will still be somewhat recognizable, although there might be changes obvious enough for her humanity to be questionable... or not. This power is basically her drawing too much power from one of her Persona, so much so that she assumes a shape more similar to its own.) -Summon Persona (Minako can draw up to one half this action's AN [in this case, 5] Persona out of the sea of her soul to assist her in battle or for some other reason. She must spend 1 stone per 10 stones used on a given Persona's CAD, and for each Persona summoned in this manner, her action's AN will be temporarily reduced [until the summoned Persona either "dies" or is sent back from where it came] by -1 [or -2 if she had to Accumulate Energy to summon a more powerful Persona, such as Messiah or Thanatos], so this isn't a power she'll use lightly.) -Inner Power (half this action's AN adds directly to Minako's Energy regeneration per panel.) -Accumulate Energy for greater effect (1 panel for "Summon Persona", two for the rest; isn't stunned after use) -True Master (Unlike normal Persona Users, Minako CAN call upon the power of her Persona without her Evoker... but it is difficult for her to do so. In game terms, she'll get a -3 sit.mod to this action if trying to use it without an Evoker being activated. Velvet Room Key: 8 -Access the Velvet (This power represents Minako's ability to enter the Velvet Room, a mysterious room where most everything is blue, and nearly everything is covered in velvet. This room exists outside of normal time and space, and is essentially impossible for any other being than its inhabitants and Minako to get in. It is the home of a mysterious man named Igor, and his servant Elisabeth, both of whom are clearly not human, yet seem dedicated to helping Minako fight the growing darkness that threatens the world.) -Velvet Healing (resting for a few hours in the Velvet Room only takes a few minutes in the real world. It allows Minako to heal 1w per panel spent there, up to AN per day. For each 1w of Health regenerated in that way, one minute, or two panels, pass in the real world. While entering the Velvet room to heal can be done almost anytime and will also refuel her Energy and any lost Power Levels, she can't do it in the middle of a fight.) -Velvet Storage (Minako uses her connection to the Velvet Room to store all that she needs, and couldn't otherwise carry around... for example, at school. Walking around with a naginata soaked in blood risks getting you into trouble faster than you can spell it. Simply put, she can store object by spending 1 stone per stone of weight of a given object in this action, up to [three times this action's AN] objects at once. Retrieving them after they're stored requires only a single stone to be spent. As for money, any amount can be stored in the Velvet Room without nor stones or action being used. Essentially, when she puts money in her pocket, it is warped to the Velvet Room, and when she needs some, she searches her pocket and draws the exact, precise amount she needs out of it instantly.)Flight: 6 -Via Ki Control -Is increased when Ki Control is improvedKaioken: 4 -Place stones into this aciton to gain double invested stones as free stones to use for actions, and abilities. -Pay stones each round to maintain effect. -If unwilling to pay stones, effect ends, take damage equal to invested stonesSuper Saiyajin: 4 -Increase Strength, Agility, Speed, Durability, Ki Control, Zanzoken, Toughness, Reflexive Dodge and Energy-based/related attacks (including Magical Actions and Final Fantasy actions except Break, Beast Taming and Alchemy) by +1 per stone played, with +1 to Power Level every 3 stones played; stones in between add +1 to Energy Battery. 3 stones = Super Saiyajin Level -Stones spent remain in action box till removed. -Heal 1w stone of Health and all Energy when transforming. -Super Saiyajin at Birth: Minako can have any level of Super Saiyajin regardless of Power Level. -Calm Super Saiyajin: She learned to become Super Saiyajin without rage.Thieving: 4 (Agl.bonus) -Stealth -Blend in -Search room/area -LockpickingGeneral Knowledge: 6 (Int.bonus) -Common facts and trivia -Myths and legends -Persona and their powers -The Arcana -Tartarus -Occult loreTechnology: 4 (Int.bonus) -Computers -Repair/maintenance -Videogames -Build EvokersKimono Crafting: 5 (Agl.bonus) -Standard Kimonos -Yukatas -Design Decorative Patterns -Customize and personalize -Kimono lorePerform: 5 (Int.bonus) -Singing -Violin -Drawing -Piano -CookingLeadership: 4 Social Skills: 7 -Socialize -Charm -Humor/Sarcasm -Intimidate -Feign weakness -SEES Member -Badass HeroineMODIFIERSPower Level 1 -Power Level Regeneration -Regenerates after one hour or after going into the Velvet RoomHealing Factor Embodiment of the Fool Arcana +3 -As the unquestionable Master of the Fool Arcana, Minako has untold energy reserves and is essentially tireless despite her seemingly weak built. This modifier acts as both Energy Battery and Deep Reserves. -Combined with the fact she holds Death itself within her body, this power also means she can use Persona from any Arcana, as like the Number 0... the Fool Arcana may be empty, but its possibilities are limitless.Master of the Fool/Death/Justice/Universe arcana +2 -Adds to Persona specifically for those four Arcana, including mostly (but not restricted to) powers related to luck and destiny, death and endings, justice and retribution, creation and destruction.Reflexive Dodge +7 -3 levels from Ki ControlToughness +5 -No AP -No 2x damage -3 levels from Ki ControlKi Defense +6 Mental Defense +7 Magical Defense +6 Enhanced Vision 5 -See in Darkness, See Auras and Magical forcesReconstitute Self, Special -While Minako can die, her spiritual essence and power annot be destroyed, and as such, various beings of great power are able to bring her back to life by concentrating enough. Also, she might come back to life on her own if the world is in grave danger, so that she might fight and attempt to bring balance to the world (both of these Reconstitute Self uses depend basically on the GM and the story). It is a fact that this power is also related to her being the Embodiment of the Fool Arcana, and having the Death Arcana sealed within her body.The Potential -Minako is one of the few people who doesn't turn into a coffin during, and who actually experiences, the Dark Hour; every night at midnight. This means that to her, there are 25 hours in a day... except that during the 25th one, the world becomes a twisted reflection of its own self, coffins are everywhere and so is blood, and demons known as "Shadows" roam the world, hungry for people. Normal people with the Potential would probably be scared to death... but she's one of the (if not "The") deadliest Persona Users ever. For some reason, she feels right at home in the Dark Hour. Perhaps it has something to do with her body being the host of the Death Arcana, and her very soul being one with the Fool Arcana.Wealth: 3 -Will gain $10,000 per issue month -Current Wealth (For Omniversal Store): $110,000CHALLENGES-Psychological (-2; while Minako usually seems cheerful and friendly, people who actually pay attention will notice that she seems to carry the weight of the world on her shoulders. As one of the few agents of good against the darkness during the Dark Hour, and having witnessed untold horrors countless times, it may very well be so.) -Compulsion to stick up for underdog (-4; despite her somewhat distant and aloof demeanor at times, Minako is actually very compassionate and willing to give it her all to help and protect people in need. She will gladly go out of her way to help others.) -Haunted past (-2; both of her parents died several years ago, leaving her an orphan. Of course, the wounds have mostly closed and she has become only more independent from the ordeal, but she hasn't forgotten them... and sometimes she still wishes they were still there with her.) -Deadly enemies (-5; the Shadows roaming the world during the Dark Hour consider any human with the Potential as food... and any Persona User as their worst enemy. As one of the best if not the strongest Persona User ever known, the Shadows despise her even more... and she returns the feeling.) -Honorable (-2; Minako adheres to a strict code of honour, be it at school or in life. She always does her best yet shows humility, always is on time yet won't bother you [too much, lol] if you're late, she's generous without expecting anything in return. She never lies, either... except to protect people from what could only hurt them [such as knowing about the Dark Hour when they don't even have the Potential].) -Secret (-2; the Dark Hour and Persona Users. If the truth was to become known to, and believed by, the masses, it would only cause chaos and widespread fear. So Minako and other Persona Users must risk their lives and fight the good fight without ever being recognized or thanked for their efforts.) -Love magnet (-2; due to her good lucks, her charming personality, her confidence and God knows what other reasons, Minako is pretty popular with guys... and some girls, too. Wether she returns those affections or not, she can't help but attract attention from would-be love interests.) -Love (-2; after their first... eventful 'date' together, Minako found herself head over heels in love with the pretty Liu Mei Wang.) EQUIPMENT-Vel Vel Muruga (this mystical weapon was the one she used in her final battle against Nyx and its forces, and is essentially Minako's own ultimate weapon. Created by sealing one of her strongest Persona within a masterfully crafted Naginata, it increases her already impressive powers to incredible levels. A +5 Armor Penetrating, Indestructible weapon, it radiates a reddish aura of power when used with Minako's powers. It adds +3 to all Persona action uses, +1 to all her Physical abilities, and can only be used and held by her. When held firmly and aimed at a foe, this weapon will unleash a blast of red energy whenever Minako states its name, allowing it to be used as a Ranged Weapon as well. Finally, it also deals 2x damage VS demons, angels, gods and of course, Shadows.)-Serpent Sword (+3 weapon (Poison attack AN 4 VS Durability for additional damage; will hurt the victim for a number of panels equal to red stones of damage in panels), essentially a magical, poisonous Rapier shaped like a snake.) -Currently wearing: Mobile Suit Pilot outfit (+1 defense, Provides for six hours of Life support if necessary. Comes with an helmet equipped with a Multiband radio emitter/receiver designed to overcome GN Particle interference, and designed to hide her face and thus protect her identity. The whole suit and helmet are purple.) -Elegant White and Pink Kimono -Neck strap mp3 player with clip-on red earphones -Cellphone -Evoker (looks like a semi-automatic handgun, but is actually a mystical device used to allow [or in Minako's case, facilitate] the use of Persona.) -Various weapons and personal objects held within the Velvelt Room --------------------------------------------- STORY: Arisato Minako was, as far as most of the whole world knows (or more accurately, totally ignores and doesn't really care about), yet another student among so many in one of the numerous high schools in Japan. To people who knew her, however, she was much more than this. To her comrades and friends in SEES, she was a trusted ally and friend, and to the forces of darkness... she was a frighteningly skilled and experienced opponent. It all began when the small, seemingly shy exchange student first came to Gekkoukan High. It so happened that she arrived somewhere around midnight, a few days before school. When midnight did finally happened, something happened.The whole world changed, shifted. It became dark, twisted, and plain weird. Buildings seemed damaged and older, trees were suddenly... so alive, and menacing. Where there was water a moment ago, all that could be seen was blood... be it in the river, in a nearby fountain, or on the streets after the rain. Stranger still were the dozens of coffins found everywhere, standing where people used to be. It was exceedingly strange... ...but for some reason, it had never bothered her before, nor then. It wasn't the first time it had happened. It had happened before, and it'd happen again. The Dark Hour. The hidden hour between 12:00:00 A.M and 12:00:01 A.M... during which the world showed its dark reflection and allowed monsters to roam free. Of course, at the time, she didn't know all that. She went to her new dorm, met with her dorm mates, who by chance happened to be all members of SEES (Specialized Extracurricular Execution Squad), a "School Club" aware of the Dark Hour and the Shadows' existence, an dedicated to their eradication. They soon learned that Minako had the Potential (she didn't turn into a coffin during the Dark Hour), and of her power (not only that of a Persona User, but her unique ability of switching between one Persona and another). In only a few days, they convinced her to join them. Over the year that followed, she assisted SEES in their epic and secret battle against the darkness, and they gained victory after victory, with her becoming eventually the leader of the group. Exploring the dark, huge tower Tartarus (a mysterious Shadow nest at night, their school during the day), they learned of the secrets of the Dark Hour and investigated its mysteries until they learned of the threat of Nyx, an entity made of the sorrow and pain present within all humans. Its goals...? To destroy the Earth using its real body... the Moon, itself. Minako fought it alongside her allies, and was seemingly defeated. However, her allies cheered her up and convinced her not to give up, and with the help of Igor, she unleashed the power of the ultimate Arcana, the Universe, to seal Nyx away forever, sacrificing her own life in the process... dying a true heroine. Yet... it seems that destiny would require her to be back to fight for the world once again. ...... A while later, she was somehow brainwashed by a strange girl named Satako, who made her convinced that she was her older sister and that as long as little sister was happy, she was happy. Strange turn, most likely leading to quite interesting adventures...
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Post by Manah on Mar 5, 2014 18:07:50 GMT -5
REBORNS GUNDAMReborns GundamReborns Cannon Mode Reborns Gundam Mode / Reborns Cannon ModeFull Name: CB-0000G/C Reborns Gundam Height: 76'4" / 71'5" Weight: 79.1 tons Eye Color: Bluish White Suit Colors: White/Reddish Pink/Beige Type: Custom Innovade-use Transformable Multi-Mode Mobile Suit ABILITIESS.I: 8 Str: 13 Agl: 10 / 7 Spd: 6 / 5 Dur: 10 HEALTH: 10 ENERGY: 42 REGEN: 19 ACTIONSClose Combat: 5 (Str.bonus and Wpn.modifiers) -Efficient -GN Beam Sabers -Dual Wield -MS Might -Fly-by attacks -Fighting multiple opponentsRanged Combat: 5 (Str.bonus and Wpn.modifiers) -Efficient -GN Beam Rifles -Vulcan Guns -Tactical Strike -Destruction -Fighting Smaller Opponents -Shooting for DefenseGN Large Beam Sabers: 7 -2x damage, AP, Ignore 2 Toughness even when No AP -As Mega-Weapon, but of Energy -Two of them; can be combined into a single +8 weapon -Stones are free from GP -Located on torso's sides between head and shouldersGN Buster Rifle: 7 / 10 -Efficient -2x damage; Area Effect or AP; Ignore 2 Toughness either way -Range: 7 -Energy comes from Suit's Energy -Hand-Carried Energy WeaponGN Large Fin Fangs: 8 -Efficient -Two different Modes: The Reborns Cannon can either use the Large Fangs as Beam Cannons (in which case they function normally as an ordinary Energy Weapon) or they detach and are used as regular Large Fin Fangs, as mentioned below. In Reborns Gundam mode, however, they can only be detached and not used as Beam Cannons. -Detached Mode: While the Armor must spend stones into this Weapon to use as Normal, the bonuses it gets actually work differently than other weapons. If all four Fangs are used against four different opponents, each attack will receive a +5 Wpn.modifier from each fang. 2 Fangs against a single foe will add +6, three +7, and all four on the same target +8. -2x damage, Ignore 2 Toughness -Range 6 (Detached Mode Fangs can fly at a range of 6 around the suit on top of this) -Four of them; AN is temporarily lowered by 1 if one is destroyed (unusable if all are, of course) -Stones come from Armor's own Energy -When detached, the Fangs are remotely controlled by the Bit Control System and the pilot for ease of use, allowing non-Newtypes with an Intelligence of 6 and Agility of 3 to use them efficientlyGN Small Fin Fangs: 7 / 0 -Efficient -While the Armor must spend stones into this Weapon to use as Normal, the bonuses it gets actually work differently than other weapons. If all eight Fangs are used against eight different opponents, each attack will receive a +3 Wpn.modifier from each fang. 2 Fangs against a single foe will add +4, four +5, six +6, and all eight on the same target +7. -2x damage, Ignore 1 Toughness -Range 6 (function as Beam Daggers, and thus can't fire beams further than their own position) -Stones come from Armor's own Energy -When detached, the Fangs are remotely controlled by the Bit Control System and the pilot for ease of use, allowing non-Newtypes with an Intelligence of 6 and Agility of 3 to use them efficientlyEgner Whip: 6 -Efficient -2x damage, Area Effect 1, Normal and Stun damage -If the Egner Whip hits, enemy Mobile Suit takes -2 to all Combat/Movement actions until it frees itself somehow (a Difficulty 6, Resistance 8 action) -Additionally, enemy pilot takes an Atk VS Durability of AN (Electricity type) on the first panel their suit is damaged by this attack due to the powerful electrical shock -Range 4 -Two of them -Stones come from suit's own EnergyGN Shield: 7 -As Force Field -Protects against up to two opponents at once -Does not protect against solid weapons infused with GN particles -If inactive, still adds +3 to Defense -Stones come from Suit's own Energy, except for the base +3 bonusFlight: 9 / 7 PA Sound Projector: 4 -As Ventriloquism; mostly used to speak to people outside of MS while within AtmospherePA Unstoppable: 9 -2x damage; ignores objects of up to AN Hardness -Action as Modifier; when moving around in the Reborns Gundam, Minako may use this as she wishes to destroy minor obstacles in her path without giving it a second thought. It also represents the fact that an over 70 feet tall Mobile Suit walking through a building would tend to leave a mark. It can be active both when moving around or flying.MODIFIERSTransform Self -From Reborns Gundam to Reborns Cannon mode and vice versa; Transformation occurs in the same panel but still recquires an action2x GN Drive Tau +4 -Works as Energy Battery and Deep ReservesRapid Regeneration Toughness +8 -No 2x damageReflexive Dodge +5 / +3 Targeting +2 / +3 Mobile Suit Might +3 Energy Defense +4 Cybernetic Senses 6 Trans-Am System -Activating the Trans-AM system will dramatically augment the Reborns Gundam's combat potential, at the cost of heavily draining the resources and GN particles of its GN Drive Taus. When activated, the suit temporarily gains +3 to Agl, Spd, all GN powered actions/weapons, Flight, Deep Reserves, Reflexive Dodge and Toughness. Those bonuses last for 6 panels (three minutes). -Once that time is passed, one of the Suit's two GN Drive Taus shuts down due to overuse, leading to a temporary -2 to all GN actions/weapons, including the actual 2x GN Drive Tau modifier itself, leaving the Suit severely weakened. -Another use of the system grants the same bonuses, negating the Maluses for the duration of the effect, but after its time elapses, the Suit loses access to all GN powered systems including the 2x GN Drive Tau modifier, leaving it virtually defenseless. -If the Reborns Gundam is repaired at any point by capable technicians with access to proper technology, the systems failure are resolved and the suit is once again usabe as normal until another use of Trans-Am system.Life Support, Permanent
EQUIPMENTN/A NOTES: The Reborns Gundam/Cannon is actually a combination of two different mobile suits concept, all built into a single system using revolutionary technologies and combinations. The result is a highly-adaptable combat mobile suit which excels at essentially all types of combat, and which exceeds the capabilities of pretty much all known Mobile Suits of its era. Its standard form, Reborns Gundam Mode, is a versatile fighter, capable of great speed, maneuverability, surprising stopping power at close and middle range, and also capable of a few surprises most pilots do not expect. The Reborns Cannon Mode, on the other hand, is a bit slower and more cumbersome, but it is devastating in medium/long range, essentially functioning as a mobile weapons platform capable of impressive levels of destruction. Arguably its deadliest ability, however, is its Trans-Am System, which temporarily makes this Mobile Suit an even more devastating opponent, increasing its attack, defense and speed drastically for a short amount of time, at the cost of heavily draining on its resources and GN particles. If it burns out using it, the Reborns Gundam is left almost defenseless, but few foes can survive its onslaught during its activation.
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Post by Manah on Mar 5, 2014 18:08:37 GMT -5
LoEs -10 LoEs as a Easter Present (Spent) -2 White stones as a Easter Present (Spent) -1w1r and 4 LoEs in honor of Independence Day (Spent) -9 LoEs and 4w in honor of Lup's birthday (Spent) -2w from gaining Challenge "Love (-2; after their first... eventful 'date' together, Minako found herself head over heels in love with the pretty Liu Mei Wang.)" (Spent) -4 LoEs from completing "Don't get mad, it's Chinatown" (Spent) -8 LoEs and 9 White stones for Halloween (Spent) -55 White Stones to spend only on any actions from Dionon's Dragonball Rules. Actions only, No Modifiers except Power Level, and even then only if the character doesn't already have it. (Spent) -55 White Stones to spend only on actions and modifiers from Dionon's Final Fantasy rules (Spent) -50 LoEs and 10w as a Christmas Gift! (5 LoEs Unspent) -1w refund for Rules change (Spent) -1w, and 3 LoEs for Easter! (Unspent) -4 LoEs from completing "Meeting the Meisters" (Unspent) -28 LoEs from Lup's birthday! (Unspent) -15w and 16 LoEs for Halloween! (Unspent) -100 LoEs and 20w for the Holydays! (Unspent)
LoEs Spent -10/10 LoEs into increasing Persona by 1 (Completed) -10/10 LoEs into increasing Persona by 1 (Completed) -5/5w into increasing Close COmbat by 1 with "Fighting multiple opponents" specialty (Completed) -3/3w into increasing Prodigy by 1 (Completed) -10/10 LoEs into increasing Persona by 1 (Completed) -3/3w into increasing her Durability by 1 (Completed) -1/1r into increasing her Strength by 1 (Completed) -2/2w into increasing her Agility to 5 (Completed) -2/2w into increasing her Social Skills by 1 and add Specialty "Badass Heroine" (Completed) -2/2w into increasing her Ref.Dodge by 1 (Completed) -30/30w into buying Ki Control AN 4, Dur.bonus, Efficient and Flight at AN (Completed) -15/15w into buying Super Saiyajin AN 2 with Super Saiyajin at Birth (Completed) -9/9w into buying Kaioken AN 4 (Completed) -25/25w into buying Sword Magic AN 9 (Completed) -30/30w into buying White Magic AN 8 (Completed) -30/30 LoEs into adding "Calm Super Saiyajin" to Super Saiyajin (Completed) -30/30 LoEs into increasing Super Saiyajin by 2 (Completed) -10/10w into increasing Ki Control by 2 (Completed) -1/1w into increasing Agility by 1 (Completed) -1/1w into increasing Perform by 1 and adding "Cooking" as a Specialty (Completed; she should have had it from the start, but I forgot it at character creation, lol)
Current Goal: Her Physical abilities having been drastically improved, I intend to have her grow even stronger with her Persona and maybe buy more options to her Persona action to reflect increased control.
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Post by Manah on Mar 5, 2014 18:09:12 GMT -5
THE VELVET ROOMThe mysterious pocket dimension known as the Velvet Room is only reachable by its initial inhabitants... the mysterious master, Igor, and his two servants, Elisabeth and Theodore... and Persona Users with the exceedingly rare ability of the Wild Card, such as Arisato Minako. To the left, a picture of the room itself. To the right, Igor's servants, Elisabeth and Theodore.No matter when, why or how one enters the room, the following music is always playing in the Velvet Room, despite the absence of any musical instruments or songstress. ______________________________________________________ IGOR"It has been quite some time since we last had a guest... welcome, young lady. Welcome.... to the Velvet Room! ...Please, have a seat... we have much to discuss."Igor is a small, mysterious man, with strange bloodshot eyes, pointy ears, balding hair, an amused/wicked (hard to distinguish between the two with Igor) smile, and a very long and big nose. He always wears a perfect, uncluttered black suit and white gloves, and is exceedingly polite, friendly and welcoming to any guests entering the Velvet Room, be it by accident or because he somehow made them enter it. Igor's agenda is as mysterious as the man himself, but what is certain is that he isn't human at all... although, he seems to be rooting for the forces of good. It is possible that he is only doing what he does because it serves one of his ulterior motives, but nothing is ever certain with the elegant gentleman. ______________________________________________________ Elisabeth"Thank you for completing yet another of my requests. Following our visit to the arcades, I suggested my master to turn the Velvet Room into our own version of the arcades... unfortunately, he refused. Oh well. Here's your reward."Elisabeth is at least as weird as her master, if not more. Her unique viewpoints and understanding of the human world make her a very interesting person, and like her master, she is definitely not human. She is extremely loyal to Igor, and seeing how much she ressembles Theodore, it is not a stretch to think that both of them were actually created by Igor. Elisabeth is Igor's assistant, and so she spends most of her time in the Velvet Room, and is usually the one dealing with Minako when she visits them. Elisabeth often have requests to ask of her visitors as well, once in a while. Those requests can be as simple as "Please bring me a water bottle" and as crazy as "I want you to find, challenge and defeat a dragon, behead it and bring me his head. I think you'll meet one next September." Regardless of the difficulty, however, Elisabeth usually seems very glad that Minako helped her and will reward her in various ways, such as teaching her new techniques and powers, giving her money, or magical/mystical items, among other things. ______________________________________________________ Theodore"My apologies. Far be it from me to keep you from your duties, but I need to get past this horde of undead monsters... the help of a Persona User such as yourself would be invaluable if you have the time to spare... what do you say?"Theodore is, like Elisabeth, a servant of Igor, but unlike her, he spends most of his time outside the Velvet Room, being somewhat of a field agent for his master. Possibly the least weird of the trio, he knows the most about the human world, and not unlike his master, he shows a great deal of etiquette when dealing with outsiders. Once in a while, he also requests Minako's help, but his requests are usually much more of the "kill me a dragon" than "find me a water bottle" type.
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Post by Manah on Mar 5, 2014 18:09:57 GMT -5
ODIN The All-FatherCOST TO SUMMON: A powerful Persona of the Emperor Arcana, Odin requires 16 stones in Persona action to summon in battle. OdinSleipnir, Odin's eight-legged horse "Foolish scoundrel, thou hast provoked the wrath of Odin! Gungnir shalst show thee the error of thine ways."Name: Odin Arcana: The Emperor Related Elements: Electricity, Weather Height: 6'2" Weight: 215 lbs Eye color: White Hair color: Black Species: Asgardian God (Persona) ABILITIESInt: 5 Str: 8 Agl: 6 Spd: 5 (Stands atop the legendary horse, Sleipnir) Dur: 7 HEALTH: 7 ENERGY: 21 REGEN: 10 ACTIONSClose Combat: 6 (Str.bonus and Wpn.modifier) -Efficient -Martial Arts -Hand-to-hand -Godlike Power -Lances and spears -Gungnir -Horseback fighting -Use of powers in combatRanged Combat: 4 (Str.bonus and Wpn.modifier) -Efficient -Thrown objects -Thrown Weapons -Gungnir -Godlike power -Using powers in combatAcrobatics: 3 (Agl.bonus) Mastery of Weather/Electricity: 8 -Immunity to Effects -Create/Manipulate -Force Blast (Adds half this Action's AN as a Wpn.modifier to Ranged Combat; 2x damage and Stun Damage, or Area Effect) -Combine with Close or Ranged combat -Accumulate Energy for greater effectHorsemanship: 5 Astral Travel: 4 Shape shifting: 4 Magical Healing: 4 -May heal up to 2x AN stones of Healing per daySocial Skills: 5 -Asgardian -God of Wisdom -The All-Father -Intimidate -Inspire AweMODIFIERSPresence +3 Enhanced Senses 3 Healing Factor Reflexive Dodge +4 Toughness +2 -No AP -No 2x DamageEnergy Defense +3 Mental Defense +7 Magical Defense +7 Enhanced Vision 6 -See auras and magical forces, See in darknessCHALLENGES-Looking non-human (-4; Odin's skin is purple, his eye is white and glowing, and he irradiates power. His body is frequently producing electricity on its own. No one who sees him can believe he is human.) EQUIPMENT-Gungnir (+5 Lance, 2x damage, AP, May be used both for Close or Ranged Combat. Acts as if wielder had "Good Luck +4" for the specific purpose of hitting/attacking a target. Gungnir is indestrucible, can be only held/used by Odin, and always materialize in his hand once he's done using it, even after throwing it at a foe.) -Asgardian Armor (+1 defense) -Draupnir (Odin's legendary armband, this mystical armband doubles the potency of Healing spells/powers of its wielder and can duplicate itself at its wielder's will. Duplicates of the armband do not have the power to duplicate themselves, nor the healing power of the original, but they are permanent and made of gold, therefore worth a fortune.) -------------------------------------------------------------------------------- NOTES: "In Norse mythology, he is the god of wisdom and father of the gods. He rides Sleipnir, his eight-legged horse while carrying his spear Gungnir and wearing his ring Draupnir." —Compendium Info Odin is considered the chief god in Norse paganism. He is a associated with wisdom, war, battle and death and also magic, poetry, prophecy, victory and the hunt. He only has one eye because he bartered the other in order to drink from the well of Mimir and gain its knowledge. He had many abilities like astral projection, shapeshifting and control of the elements and weather. He also could read magic runes that no one else could since he had hung himself from the World Tree Yggdrasill while inflicting self torture in order to gain great knowledge. Odin is the chief god of the Norse pantheon. He and his brothers Ve and Vili killed the frost giant Ymir and built the world from his body. He is also the father of most of the gods, including Thor and Baldur, who was later killed by Hod with the sword Mistletein. He is associated with his spear Gungnir, the two ravens Hugin and Munin, and the eight-legged horse Sleipnir. In Ragnarok, he gets devoured by the monster wolf Fenrir.
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Post by Manah on Mar 5, 2014 18:10:15 GMT -5
YAMATA NO OROCHI The Eight-Headed BeastCOST TO SUMMON: This powerful Persona of the Moon Arcana requires 13 stones in Persona action to summon in battle. Yamata no Orochi "I am Orochi, the Snake. No fire can scorch me; thy enemies shall be devoured."Name: Yamata no Orochi Arcana: The Moon Related Elements: Water, Ice Height: 14' if standing, a little over 8' normally Weight: 885 lbs Eye color: White Hair color: N/A Species: Giant Eight-Headed and Eight-Tailed Snake (Persona) ABILITIESInt: 4 Str: 9 Agl: 7 Spd: 4 Dur: 5 HEALTH: 6 ENERGY: 18 REGEN: 12 ACTIONSClose Combat: 7 (Str.bonus) -Efficient -Tackle -Bite -Tail Whips -Multiple Strikes -Fighting multiple opponents -Fighting smaller opponents -Using powers in combatRanged Combat: 4 (Str.bonus and Wpn.modifier) -Efficient -Thrown objects -Heavy objects -Throw with mouths -Using powers in combatMastery of Water/Ice: 7 -Immunity to Effects -Create/Manipulate -Force Blast (Adds half this Action's AN as a Wpn.modifier to Ranged Combat; Normal damage or 2x damage in Water [Water blast] or Normal damage or Atk VS Durability to freeze solid [Ice]) -Combine with Close Combat -Accumulate Energy for greater effectTail Whip: 6 -Does damage or grabs victims -Manipulate objects at a distance (10') -Tails count as a +1 Weapon -Does not require an additional action to useEmit Poison: 6 (Dur.bonus) -Create poisons with various possible effects (Most work as Atk VS Durability) -Free Duration of half AN -Must be applied in one way or another; must pay one additional stone for any other way than BitingSocial Skills: 4 -Roar -Hiss -Eight-Headed Terror -IntimidateMODIFIERSPresence +3 Animal Senses 4 Healing Factor Deep Reserves +3 Ice/Water Boost +2 -Adds to all Ice-related actionsReflexive Dodge +4 Toughness +2 -No AP -No 2x DamageEnergy Defense +2 Mental Defense +5 Magical Defense +5 Fangs +5 (While not that powerful by themselves, this modifier represents the fact that many heads usually get a bite in.) Absorb Fire -Attacks of Fire against him are entirely ignored, and actually heal him of 1w of Health if they would have dealt any damageEnhanced Vision 6 -See auras and magical forces, See in darknessCHALLENGES-Looking non-human (-4; Orochi is a giant, eight-headed and eight-tailed snake... Heh.) EQUIPMENTN/A -------------------------------------------------------------------------------- NOTES: "A giant snake with eight heads that fell at Susano-o's hands. The sword that came out of its tail was the Ameno-murakumo-no-tsurugi, also known as the Sword of Kusanagi." —Compendium Info
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