Post by Savant on Oct 25, 2013 23:01:43 GMT -5
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Codename: Captain Olimar
Real Name: Olimar
Height: 0'0.75"
Weight: 0.007 lbs.
Eye Color: Black
Hair Color: Brown
Species: Alien
Abilities
Intelligence: 4*
Strength: 1
Agility: 3
Speed: 1
Durability: 1
*Intelligence Based Energy
Vitals
Health: 1
Energy: 14**
Regeneration Rate: 5 (even)/4 (odd)***
Actions
Close Combat: 6
(Strength Bonus or Weapon Modifier)
- Hand-to-Hand
Ranged Combat: 6
(Weapon Modifier)
- Pikmin as Weapons
Technology: 2
(Intelligence Bonus)
- Repair
- Improvisation
Summon and Control Pikmin: 10
- Any Pikmin
- One Pikmin (or group of 10) per AN, regardless of its Health stones (so long as they don't exceed AN)
General Knowledge: 3
(Intelligence Bonus)
- Biology
- Science
- Treasure
Statecraft: 5
- Pikmin
- Hocotate Language/Culture
- Teamwork
- Appraisal
- Logistics
Vehicle Operation: 4
- Starships
Hunting/Tracking: 3
- Treasure Hunting
- Survival
- Salvage
Modifiers
Appearance: Alien, humanoid form, tiny stature, pointy ears, large nose
Team Affiliation: Hocotate Freight
**Energy Battery: 2
***Rapid Recovery
Petite Plunderer (Psycho-Centric Power Template) [+3], modifies all actions
Wealth [3]
Equipment
Hocotate Ship
- Crew: 3 (pilot, copilot, and flight engineer)
- Difficulty: 3
- Resistance: 3 (0 with autopilot)
- Defense: 2
- Damage: 25
- Maneuver: 8
- Speed: 7
- Weight: 1
- Radar Range: 9
"Onions", living nests
- Flight [2]
- Capacity: 20 Pikmin each
- Colors correspond to Pikmin types
- Convert corpses to Pikmin seeds
- Heavier corpses yield more seeds, exact amounts at GM's discretion
Spacesuit [+2]
- Antenna (Sensors) [1]; See in Darkness
- Life Support, 2 hours
Whistle
Journal
Pikmin, homegrown soldiers
- The longer they last, the more they'll mature. They start life as Leaves, and all Abilities/Actions/Modifiers increase with each maturation. Leaf Pikmin become Bud Pikmin in 1 hour, and Bud Pikmin become Flower Pikmin in 2 hours.
- Flower Pikmin have an off-chance of sprouting seeds in the event of death, which when plucked become Leaf Pikmin; GM's discretion.
- For a group of 10, increase Durability by 1 level.
- Int: 1, Str: 1/2 {Red}/0 {White}/3 {Purple}, Agi: 2/3 {White}/1 {Purple}, Spd: 2/3 {White}/1 {Purple}, Dur: 2/1{White}/3 {Purple}; Close Combat: 3/4 {Purple} (Strength Bonus; Stems, Swarming, Brute Strength {Purple}), Hunting/Tracking: 4 (Nectar, Pheromones, Treasures), Acrobatics/Leaping: 1/2 {Yellow}; Stem (Claws) [+1/+2 {Purple}], Poisonous Touch: 3 {White} (Corrosive Touch, Action to Modifier; 3x Damage when eaten), Immunity to Electricity {Yellow}, Immunity to Fire {Red}, Immunity to Poison {White}, Immunity to Water and its Effects {Blue}, X-Ray Vision [2] {White}, Toughness [+2] {Purple}
Challenges
Guilty Conscience {He's a father to his ant-like men, and hates to see them die because of his leadership.}
Vulnerable Loved Ones {Olimar has a wife and kids back home.}
Character Needs Spacesuit to Stay Alive {Oxygen is poisonous to him and his people, thus the need for him to use it on the Pikmin Planet...which is implied to be Earth.}
Extreme Elemental Sensitivity: Oxygen {It's toxic to Olimar.}
Nonhuman Appearance {In addition to looking like an elf, Olimar is one of the tiniest explorers to ever sail the cosmos.}
Psychological: Temper {He tends to have little patience for things he doesn't care about.}
Conflicting Interests: Debt or Exploration {His original ship, the S.S. Dolphin, was sold off by his employer to pay the company's exorbitant debts. Although his ship should be a bargaining chip for his participation...there are a lot of worlds to explore before that can happen.}
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Biography
Captain Olimar is a tiny astronaut from the tiny planet Hocotate. Olimar, like the rest of his kind, is only the height of a quarter. Olimar orders and commands the Pikmin through his games.
Captain Olimar's first appearance was in the Nintendo GameCube game, Pikmin, where he is the main and only playable character. His first adventure tells that his ship, the S.S. Dolphin, crash lands on a Distant Planet. The planet contains high levels of oxygen, which is poisonous to Olimar, and his life support systems will allow him only 30 days to live. To help recover the 30 missing ship parts, he seeks help from the Pikmin, an indigenous plant-like alien race.
Olimar is joined by his partner Louie in the second game, Pikmin 2. In the game, Olimar is identified as the top employee of Hocotate Freight Company. He has a wife and children, and communicates with them whenever he can. In Pikmin 2, Louie was on a delivery and was entrusted with a load of golden Pikpik carrots. On his way he got hungry and ate the whole load (he later says that a space bunny ate them), thus forcing Hocotate Freight into bankruptcy. Louie then returned to Hocotate and falsified his report to the President. Shortly after that, Olimar returned from the Distant Planet only to find that the company was 10,100 pokos (the planet's currency) in debt. Olimar and Louie then return to the Distant Planet to gather treasure to pay off the debt. Also, after obtaining 10,100 pokos, Olimar accidently leaves the Distant Planet without Louie, forcing Olimar to team up with the President.
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