Post by Manah on Dec 19, 2013 17:40:28 GMT -5
YUNA/LAUNCH
Hightower Security Recruit
Normal Appearance with "Gunner" Dressphere
After Sneezing
Hightower Security Recruit
Normal Appearance with "Gunner" Dressphere
After Sneezing
QUOTE (Calm and gentle Yuna): "Please, whatever you do... Don't make me sneeze. You won't like me when I sneeze."
Quote (Aggressive, Blonde Lunch): "Don't f***ing try messin' with me or else I'm gonna splatter your go**amn brains all over the friggin' wall, do ya understand me, you bloody son of a bitch?!" *Gunshots, Screams* "Dammit... stupid hair trigger. Ah whatever! While I'm at it..." *More gunshots, more screams*
Other aliases: Lady Summoner, Lady Yuna, Nuclear Launch
Age: 23
Occupation: Former robber (Launch), Former High Summoner (Yuna), Adventuress, Sphere Huntress, Z Fighter, Hightower Security Recruit
Height: 5'4"
Weight: 122 lbs
Eye color: Blue/Green
Hair color: Light Brown, Blond as Launch
Species: Human (Half-Al Bhed)
ABILITIES
Int: 6
Str: 5
Agl: 6
Spd: 4
Dur: 6
HEALTH: 8*
ENERGY: 36*
REGEN: 22*
*Increased via Materias; see Equipment
ACTIONS
Mastery of Kung Fu: 6
(Agl.bonus and 2 Wpn.modifiers)
-Efficient
-Martial Arts
-Kung Fu
-Firearms
-Grenades
-Ki Blasts
-Use of powers in combat
Acrobatics: 5
(Str.bonus)
Ki Control: 6
(Dur.bonus)
-Efficient
-Ki Blast
-Ki Barrier
-Toughness and Reflexive Dodge
-Ability Boost
-Sense Power
-Combine with Ranged Combat
Sword Magic: 5
-Used to temporarily enchant one's weapon, making it stronger and allowing it to perform various effects
-Gain 1 Element per AN
-Gain 1 extra Wpn.modifier per 2 stones played above starting cost
-3 stones to activate, 1 to maintain
-Elements: Fire (2x Damage), Ice (Atk VS Agility to paralyze, Damage = Panels of Paralysation), Water (Reduces automatic defenses by 1 stone per 2 stones of Damage for damage in panels), Earth (AP), Non-Elemental (Limited Armor Penetration; Doubles Weapon Modifier VS Toughness) and Drain (Energy Drain; refills caster's Health as per Healing)
Break: 4
-Allows user to either target and break objects, or to target certain body parts to cause negative effects to the victim
-May add to Close Combat
-Must target a part of the target's body
-Must choose effect before shot
-Effects last for Damage in panels except for Energy Break, which is just Stun Damage
Rampaging Doom: 7
(Dur.bonus)
-Custom Ki Attack
-2x damage, After Effect, Automatically causes collateral damage
-Gathering a large amount of ki in her hands, Yuna unleashes a deadly pair of devastating beams, either both at one foe or each at two different targets. While the initial blast is deadly, it also explodes on the panel after, dealing additional damage and/or devastating the targeted area.
Boom Boom Lullaby: 6
(Dur.bonus)
-Custom Ki Attack
-2x damage, Area Effect, Draining
-Yuna builds up two powerful and large balls of Ki energy, possibly empowered by her own lifeforce, before throwing one, then the other. The two ensuing explosions usually vaporize most anything in the area.
Summon Magic: 10
(Dur.bonus)
-Efficient
-1 Summoned Creature per AN
-Summons lasts until creature is dismissed, end of encounter, or defeated
-A Summon used in battle will gain as many LoEs as its Summoner at the end of an issue
-Summoner may use their own LoEs/White Stones to improve a Summon
-Known Summons: Valefor, Ifrit, Ixion, Shiva, Bahamut, Yojimbo, Phoenix, Alexander, Behemoth, Anima, The Magus Sisters, Magnus and Zodiark (Does not have access to the last three when not using her Summoner's Dressphere)
-Very experienced Summoner: Yuna's Minor Summons (Valefor, Ifrit, Ixion and Shiva) all receive a 50 creation stones bonus to their base CADs due to the care and training Yuna put them through; her Major ones (Bahamut, Yojimbo, Phoenix, Alexander and Behemoth) all receive 45 stones, whereas her Ultimate Summons (Anima, the Magus Sisters, Magnus and Zodiark) all get 40 stones.
Black Magic: 10
(Int.bonus)
-Efficient
-2x damage, AP
-1 Element/Special Spell per AN
-Elements Known: Fire (Fire, Fira, Firaga, Flare), Lightning (Thunder, Thundara, Thundaga, Burst), Ice (Blizzard, Blizzara, Blizzaga, Snowstorm), Water (Water, Watera, Waterga, Flood), Earth (Stone, Stonera, Stonega, Quake), Wind (Aero, Aerora, Aeroga, Tornado)
-Non-Elemental Spells Known: Silence (Attack vs Intelligence to make a target unable to use any school of Magic for a number of panels equal to the stones that got through), Aura (Each Panel counts as if user has taken their Durability in red stones of damage for Limit Breaks. Lasts panels equal to stones played to cast), Scan (Sense a target's full Health and Energy Pools and any Super powers they might have), Ultima (As Force Blast, 2x damage, AP, Area Effect, Range 4)
White Magic: 9
-Use as Healing
-Place Force Field VS Normal attacks
-Place Force Field VS Magical Attacks
-Enhance a target's Abilities, Actions or Modifiers; may not more than double anything
-Enhance Weapons and Armor, must pay for Duration, May not more than double the Weapon or defense bonus
-Holy: 3x Damage, Area attack (Area 3; 2x damage VS Non-Evil creatures, Normal damage VS Good creatures. Must use at minimum 8 stones of Effect, and on the next panel, user takes Stun damage equal to stones played to attack with Holy
Time Magic: 8
(Int.bonus)
-Gain 1 effect at AN 1, and one more for each even AN
-May only produce 1 effect per panel
-Teleport: As Teleportation Action, may only teleport to specially prepared white circles that the user has encountered before.)
-Regen (Target gains an Accelerated Healing factor for Stones played in Panels)
-Stop (Atk VS Speed + Defense. If damage occurs, target is frozen in time for panels of damage.)
-Comet (Bend time so that a celestial body comes into contact with the planet at the exact spot a target is. 2x Damage, Limited Area effect.)
-Meteor (Bend time so a larger celestial body comes in contact with the area the user is aiming at. 2x damage, Area effect.)
Flight: 6
-Via Ki Control
-Increase if Ki Control is increased, for example via her Transform Self
Zanzoken: 5
-Attack vs Intelligence to remove stones from Action Boxes
Swimming: 5
(Spd.bonus)
-Efficient
-Can exceed normal Human speed
Thieving: 6
(Str.bonus)
-Search room/area
-Mugging
-Breaking and entering
-Armed Robbery
-Forcing a lock
-Escape the cops
Blitzball: 5
(Agl.bonus)
-Pass
-Shoot
-Dribble
-Evade defenders
-Yuna Shot (Yuna slaps the ball at an opposing player, and on the rebound, she kicks it towards the goal.)
Alchemy: 6
(Int.bonus)
-Ability to create Final Fantasy usable items, such as Potions and Phoenix Downs
-Power Level = Item Cost/100 (except for Ether which are Item cost/200)
-May learn items above 10 Power Level at AN 10 for 1 LoE each.
-To create, spend stones in this action equal to the Creation Factor. Creation Factor is calculated by multiplying the Power Level of the item by the number of items one wishes to create at once.
-Known Items: PL 1: Potion, Antidote, Echo Screen, Eye Drop, Grenades; PL 2: Soft; PL 3: Hi-Potion, Phoenix Down, Krakka Greens; PL 4: Tental Greens; PL 5: Tent, Speed Drink; PL 6: Ink
Draw Out: 4
-Break items in inventory
-Weapons deal their Damage (and other effects) to enemies within their Modifier in area
-Armors give one half their modifier (minimum 1) to all allies within its defense bonus in area as a Force Field for stones played in rounds
-Items do their effect to all appropriate targets in an area equal to 2 per 3 stones played
Beast Taming: 3
(Dur.bonus)
-Gain Animal Companion(s) of no more than AN Durability each, for a total Durability of no more than 2x user's own Durability.
-Teach animals Specialties and Actions
-Actions taught cannot have a total above one's Action Number + Durability.
General Knowledge: 8
(Int.bonus)
-Efficient
-Treasure Appraising
-Streetwise
-Criminal Underworld
-Spira
-Gullwings/Sphere Hunters
-Al Bhed Culture & Language
-History & Geography
-Yevon's Teachings
Vehicle Operations: 6
-Light Vehicles
-Motorcycles
-Air Cars
-Capsule Corp Vehicles
-Military Vehicles
-The Celsius
Kaioken: 6
-Place stones into this aciton to gain double invested stones as free stones to use for actions, and abilities.
-Pay stones each round to maintain effect.
-If unwilling to pay stones, effect ends, take damage equal to invested stones
-Kaioken Burst: May use a slightly weaker version of Kaioken to gain a quick boost of power without the expense of health. Yuna only receives 3 stones back for each 2 stones placed into this ability, and the Kaioken dies at the end of the panel.
Iron Will: 3
-Accumulate Energy as M.o.M
Two-Stepping: 5
-As Dance or Attack
-Gain 2 effects at AN 1, and 1 more at each 2 AN after
-Use 1 effect per turn
-Area is Area 3 +1 per stone played towards Area
-Effects: 3x Stun Damage; Reduce Ability (Tied to Close Combat by damage dealt, minimum 1. Deals no atual damage. Effect lasts damage in panels); Reduce Magic (By damage dealt, minimum 1. Deals no actual damage. Effect lasts damage in panels); Atk VS Durability to Paralyze (Damage = Panels paralyzed)
Warsong: 5
-As Dance (Singing) or Effect
-Gain 2 effects at AN 1, and 1 more every two ANs after
-Use 1 effect per turn
-Area is Area 3 +1 per stone played towards Area
-Effects: Refill Ally's Energy pool (Equal to stones played. Energy given may not exceed the normal maximum); Use as Healing (But costs twice as many stones to use); Raise Ability (Tied to Close Combat by stones played divided by 2. Effect lasts damage in panels); Raise Magic (By stones played divided by 2. Effects last as damage in panels)
Technology: 6
(Int.bonus)
-Repair/maintenance
-Explosives
-Security systems
-Computers
-Capsule Corp Tech
-Al Bhed Tech
Cooking: 5
(Int.bonus)
-Family meals
-Desserts
-Japanese Traditional cuisine
-Fish and seafood
-Sweets and pastries
Statecraft: 7 (Yuna) / Social Skills (Launch): 6
-Pure and Gentle / Rude and Mean
-Charm / Seduce
-Humor / Sarcasm
-Polite / Threats and insults
-Comforting / Intimidate
-Heroine / Badass Rogue
-High Summoner
MODIFIERS
Transform Self: Bad Form
-Whenever the gentle and kind Yuna sneezes, she transforms into the tough-as-nails and bad-to-the-bone Launch. While not exactly a transformation on par with Saiyajins or Freezans, it does make her considerably stronger and far more of a threat, compared to most humans. When the transformation is active, she gains +1 to Str, Agl, Spd, Dur; +2 to Mastery of Kung Fu, Ki Control, Zanzoken, All Energy and Magical-based powers and techniques, Reflexive Dodge and Toughness, and Energy Battery. Other changes also occur, as noted on the CAD. Unlike SSJ and Stage X, it cannot be improved by Lines or White Stones. She also reverts upon sneezing again, but it is not truly 'out of control' as it is possible to make herself sneeze.
Power Level: 4
-Power Level Recovery
-Tireless +2
Al Bhed Genius +2
-As Psycho-Centric Power Template
-Can't interact directly with computers
Healing Factor
Energy Battery 3
Deep Reserves +6
Reflexive Dodge +7
-3 levels from Ki Control
Toughness +5
-3 levels from Ki Control
Ki Defense +6
Mental Defense +5 / +7
Magical Defense +8
Targeting +2
Doublecast
-This powerful ability allows Yuna to cast any two spells with a single casting, at the mere cost of losing a second action. For example, if she use a 10 stones Black Magic spell, she could cast another 10 stones Black Magic spell, or White Magic spell, or any other type of magic (as long as she can put the 10 stones in it in the first place), by losing one more action and without paying the stones for it.
Limit Break
-Limit Gauge: 0/30
- Trigger Happy (Ranged Combat): Yuna grabs a gun/guns of her choice, takes aim, and opens fire at inhuman speed, firing a barrage of shots at a targeted area. This makes the attack either Area Effect if it isn't already, or AP otherwise, or 3x damage if it is already both Area and AP. Specifically requires guns to use.
- Dismantle (Close Combat): Using her Al Bhed ingenuity and technical know-how, Yuna locates the one bolt whose unscrewing will collapse a machine to pieces, and unscrews it with her bare hand. Makes her Close Combat acts as an Atk VS Durability, 2x damage, Must use bare-handed, Only against robots/machines
- Quickened Summoning (Summon Magic): Yuna can use her Summon Magic as Calling Magic at a base AN of 12 instead, allowing one of her Summons to show up, perform a powerful attack and vanish a moment later.
- Kaboom Rock Ballad (Boom Boom Lullaby): Adds +7 to Boom Boom Lullaby, as Yuna produces an even more massive version of it.
- Dragon Rush (Close Combat): Adds +10 to Mastery of Kung Fu, but must use in conjunction with Ki Control to boost her Agility. Filling her body with Ki, Yuna rushes in to attack and devastates her opponent with a series of powerful martial arts strikes.
- Grand Summoning (Summon Magic): Yuna reaches into all the natural and cosmic energies in her surroundings, gathering it as she performs the necessary chants and moves to summon one of her Aeons. Upon completion, the Aeon appears in a powerful clap of thunder, a vicious tornado,, or any other such appropriate display of power... but is far more powerful than usual, adding 5w in creation stones to the Aeon per MN of this Limit Break, or in this case, 50w.
Holding Breath
-Yuna can hold her breath for a bit over 5 minutes, allowing her to play Blitzball and swim for a long time underwater
Arsenal 10
-2x Damage, AP, Up to Range 4 and Automatically causes collateral damage can be added for free, the rest must be paid normally
-May add advantages at a cost as follows: Area Attack (2 stones), Energy Weapon (1 stone), Rare (1 to 3 stones), Double Quantity (1 stone)
-Restocks every issue/week, whichever comes faster
-Launch's weapons are contained in Capsules, and she can get one out in a mere instant.
-AK-103 assault rifle (+4, 2x damage, Range 5, Automatically causes Collateral damage. Clip is 30 rounds before reload; currently holds 8/30.) (Cost: 5/10)
-M2010 Enhanced Sniper Rifle (+5, 2x damage, AP, Range 5, One target only, 10 shots before reloading. Cost: 5/10)
Wealth: 7
-Gains $10,000,000 per issue/month
-Current Wealth (For Omniversal Store): $109,850,000
CHALLENGES
-Complete Heterochromia (-1; Yuna's eyes are of different colors; one blue and one green)
-Sensitive nose (-2; sneezes easily, often due to pollen, dust, pepper and other irritants.)
-Psychological (-2, Yuna only; kind and helpful, Yuna often goes out of her way to help others whatever may trouble them. She will put her life on the line to protect others, is generally selfless and caring.)
-Psychological (-2, Yuna only; honorable and honest. Yuna never lies or cheats, and condemns such actions when she knows of them. She stays true to her word and works hard to help others.)
-Psychological (-3, Launch only; sociopathic disorder; Launch is aggressive, reckless and violent. She is rude, doesn't care about others save for a few close friends and loved ones, and enjoys stealing, fighting and destroying. She enjoys killing if the need arise, although she does not actively seeks to kill left and right; she mostly simply doesn't try to avoid killing. She used to have little control in her blonde-haired form, going on rampages and not remembering a thing afterwards, but has since gotten more control with time, and even more after fusing with Yuna.)
-Strong love (-2; while currently not enamored with anybody (she finally got over Tidus thanks to her Launch side convincing herself to get over it, and Tien wasn't much into romance, making Launch leave him for good when she finally caught up with him), when she does fall in love, she falls in love hard. Yuna's loyalty and devotion to her chosen love, and Launch's obsessive stalker tendencies, ensure whoever is the object of her love will obtain plenty of it.)
-Addiction (-1; mild alcoholism. Thanks to Launch, Yuna now has a tendency to hit the bottle once in a while.)
-Criminal record (-1, Launch only; Launch is wanted for $2,000,000 in Brown Country in the DBZ Universe, for several cases of robbery, assaults, murders and public property damage... and over a hundred jailbreaks.)
EQUIPMENT
-Hightower Security Uniform (Ornate cross between a blue military uniform, with a kimono gown. Comes with Low-heeled black pumps.)
-Yuna's Outfit (White collared shirt with separate, white flowing sleeves with blue shin-length ruffled skirt, and low-heeled, ankle-high matching blue boots.)
-Launch's outfit (Low-cut red tank top, black leather skintight pants, bright red 3-inches pumps and fingerless red gloves.)
-Nirvana (Yuna's ultimate weapon, Nirvana is an amazingly powerful staff that improves her power to untold levels. At its base, it is a +4, 2x damage, AP Weapon, which is itself respectable. However, its Wpn.modifier increases by +1 for each 2w of Current Health she has, making it more and more powerful the closer she is to her max HP. Additionally, it provides the following advantages:)
- Triple Overdrive: Filling Yuna's Limit Break when wielding this staff in battle takes 1/3 the time, as it triples the points she gets in her Limit Gauge.
- Double AP: Any AP she gains from a fight during which she wielded her staff is doubled. This stacks with the advantages from her Pendant and Armlets.
- One MP Cost: Casting any magical action using this staff will end up costing nothing but 1 stone of Energy regardless of the power used.
- Summoner's Soul: Acts as +5 modifier to Yuna's White Magic, Black Magic, Time Magic, Summon Magic and the Calling Magic of her Quickened Summoning. Also doubles the amount of stones of Health she can heal per day with White Magic.
-Bow of Hircine (+5, Range 4 Bow, 2x Damage vs non-sentient animals)
-100 Iron Arrows (20 in a quiver, the rest in her bag)
-Capsules of various types (Two stories high house with three bedrooms, Three Air Cars (including two Sport Cars), Two actual wheeled sports cars, a Plane, a boat and others. Most were originally stolen by Launch or bought with stolen money.)
-Princess Pendant (Two Material Slots, Triple AP Growth)
-Noble Armlets (Two of those; 1 Materia slot on each; Double AP Growth)
-Equipped Materias: HP Plus (Lvl 2; Adds +2 to Health. AP to Lvl 3: 60/200, equipped in Pendant), MP Plus (Lvl 3; Adds +3 to the Durability ONLY for the purpose of determining Energy Pool and Regen per panel. AP to Lvl 4: 475/1,200, equipped in Pendant), EXP Plus (For every 3 LoEs gained, gains an extra LoE. AP to Master: 410/10,000, equipped in left Armlet), Magic Plus (Lvl 2; adds +2 to a chosen Magical Action as a bonus from the General pool. May be only equipped to one Magical action at a time. AP to Lvl 3: 475/600, equipped in right armlet)
-Potara Earrings (Those two earrings, when worn on two different people's ears, one on the left, the other on the right, will cause them to fuse together as though they used a Fusion (see Dionon's Dragon Ball rules) at AN 8, but with permanent results. The Potara are indestructible. Yuna still wears them on her ears.)
______________________________________________________________
STORY: Yuna, daughter of High Summoner Braska and vanquisher of Sin, Bringer of the Eternal Calm, savior of Spira. Arguably the most powerful summoner that ever lived, she destroyed Sin forever whereas all other Summoners merely defeated him until he next came back, she fought the corruption of and eventually disrupted Yevon's false teachings, and she ushered Spira in a new era of peace and prosperity. Becoming a Sphere Hunter with her cousin Rikku and their friend Payne for a life of thrill and in search of Tidus, she began a new life of renewed adventure and fun, while still being herself, saving and helping people in need whenever evil reared its ugly head, eventually saving the world again with her fellow Gullwings from the threat of one ancient unsent named Shuyin and the terrible weapon Vegnagun.
Launch, formerly a thief and general troublemaker, joined master Roshi's students after they accidentally saved her from cops chasing her after her last armed robbery. Normally a kind, gentle, big sisterly woman with a beautiful body and a warm heart, Launch had a... peculiar ability to turn into a blonde-haired, aggressive, violent and tough-as-nails robber with a love for explosions, guns and stealing; and turn back to normal, whenever she sneezed. Worse, she used to not remember in either form what happened in the other (which made good Launch sad and confused when she had to deal with the consequences of her alter-ego's actions, and thoroughly pissed off the bad Launch because she was confused too, and boy does being confused makes her MAD). Still, with her talent and willingness to help, she became a useful member of the Z Fighters and a powerful martial artist in her own right, despite the pacifist side of good Launch who was not nearly as powerful as her other self. Still, in time, she managed to gain more control over her blonde self, and began remembering what happened in both forms, and she became a reliable and helpful Z Fighter who participated in most major battles, trained under Roshi, Kami and the North Kaio, and generally helped save the world a couple of times.
By a strange twist of fate, despite being from two very different worlds, the two came together due to strange events, and at some point were fused by accident by wearing the two different earrings of a Potara pair on different ears, transforming them...
...seemingly into normal Yuna. Except, she seemed to be a tough martial artist and able to control her ki, and for some reason, seemed even more gentle and kind than usual.
However... when she next sneezed, her other self, the full-on badass Launch revealed herself, with the same tough chick attitude, but wielding the amazing magical powers and now quite impressive physical might of the legendary Summoner, boosted with Launch's own ki control.
...What could possibly go wrong?