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Post by turnagealfonsojermaine on Feb 10, 2014 4:49:08 GMT -5
How should Astral Travel be priced, if it is a Telepathy Option that allows the Owner to become Visible even when Astral? Translucent, but visible.
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Post by WildKnight on Feb 10, 2014 10:01:07 GMT -5
How should Astral Travel be priced, if it is a Telepathy Option that allows the Owner to become Visible even when Astral? Translucent, but visible. I would say not more than +1CL just for the visibility bit... maybe no extra cost if they HAVE to be visibile, or can only be visible to those who they can affect with Telepathy.
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Post by turnagealfonsojermaine on Feb 10, 2014 10:22:32 GMT -5
Thank You for the response.
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Post by Manah on Feb 10, 2014 10:57:35 GMT -5
Just my two cents, but I don't think it should cost anything more (if you think I'm wrong, please enlighten me as to why it should).
Becoming visible seems to be as big an advantage as a disadvantage. You can use your sudden ghostly apparition for a handful of reasons (possibly including the ability to 'be heard' with it, so one of the reasons would be communication, I guess?), but if people can see you, they can also react to you. If they have some way to hurt you despite you being astral traveling, it gives them a target to fire at (and I can see a lot of different powers which could harm such a user). So IMO, it is useful, but it makes you more vulnerable if you use it.
Couldn't it be simply house-ruled as "You wanna become visible/be heard for one panel? Spend one more stone for each and there you go"? ...I feel like that ability isn't worth a +1 at all. (I repeat, if you think I'm in the wrong, please explain why it is worth the +1.)
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Post by WildKnight on Feb 10, 2014 11:03:30 GMT -5
Just my two cents, but I don't think it should cost anything more (if you think I'm wrong, please enlighten me as to why it should). ... because it's very clearly an advantage if you can turn it on and off at will. Being able to "communicate" (if only visibly) with others is a massive check in the plus column. Creative players can turn it into an even more serious advantage... using it for distractions and various other forms of trickery. Contrary-wise, your notion that there's a "downside" is utterly lost on me. Remember, we're talking at will visibility here, and it makes you no more vulnerable than you were before. Just knowing where you are (and remember, you can stop allowing them to do even that at any time) when they cannot affect you isn't a significant advantage to most enemies.
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Post by Manah on Feb 10, 2014 11:06:49 GMT -5
Hm. True enough. The advantage does outweigh the disadvantage (which still fully exists IMO, as opposed to yours. If they see you for even a second, they know you're there even if you vanish, and there are also ways to see you then. I do not consider anyone ever fully out of the reach of certain supernatural senses or high-tech scanners just because they have an action that fails to mention anything about them being possibly detected).
You're right, it is +1 material, I suppose. Thanks for the explanation.
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Post by WildKnight on Feb 10, 2014 11:11:41 GMT -5
Hm. True enough. The advantage does outweigh the disadvantage (which still fully exists IMO, as opposed to yours. If they see you for even a second, they know you're there even if you vanish, and there are also ways to see you then. I do not consider anyone ever fully out of the reach of certain supernatural senses or high-tech scanners just because they have an action that fails to mention anything about them being possibly detected). You're right, it is +1 material, I suppose. Thanks for the explanation. If they can already use those senses to detect you, whether or not you become visible is irrelevant, those senses should have already detected you... and again, it's largely irrelevant unless they can do something to stop you. Also, I think Astral Travelers move very quickly, so once you're not visible, you can be in an entirely different place before they get much of a chance to react. Again, good for distractions and whatnot.
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Post by Manah on Feb 10, 2014 11:34:08 GMT -5
Good point again. Astral travelers do move very fast. Got it, got it.
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Post by turnagealfonsojermaine on Feb 10, 2014 12:16:16 GMT -5
Yeah, this "PC" I am thinking of can fly ASTRALLY at Flight Speed 8.
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Post by kito on Feb 10, 2014 13:27:25 GMT -5
I would amuse astral travel moves at the speed of thought, and although i have no idea how fast that is at this point in time, I would assume it is fast enough that even with them seeing you they could never catch you.
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Post by turnagealfonsojermaine on Feb 10, 2014 15:24:11 GMT -5
Sorry if I sounded simple. I believed the book said Max. Speed for such Travel was = to Act# on Flight scale (D + R).
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Post by WildKnight on Feb 10, 2014 16:10:42 GMT -5
Sorry if I sounded simple. I believed the book said Max. Speed for such Travel was = to Act# on Flight scale (D + R). I think you're correct
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