Post by dorkknight23 on Sept 10, 2015 2:50:38 GMT -5
"It was the world's strangest accident! While testing a new rocket ship, our heroes were bombarded with mysterious cosmic rays from outer space! Though they landed safely, the strange and powerful rays had changed each one of them... They have become the greatest team of super-heroes the world has ever known! The New Fantastic Four!"
In the beginning, it was four friends in a ship on a journey to the unknown. Granted strange powers by mysterious cosmic rays, the Fantastic Four led the charge of a new generation of heroes. While they battled evil villains and alien invaders, and were thought celebrities and heroes, the Fantastic Four were scientists and explorers first and foremost. They explored the wonder of all sorts of foreign dimensions and universes, as well as explore strange and alien planets and discover new civilizations. Despite all that, though, they were friends first, closer than friends, for all intents and purposes a family. This is a story about the beginning of the next generation, in Doctor Reed Richard's dimensional research laboratory inside the Baxter Building. Exposed to strange cosmically-charged extra-dimensional energies of their own, these four also find themselves victim to their strange and wondrous powers. With the help and mentoring of the old Four, can they pull together in time to save the universe and become the first family of a whole new generation of super-heroes?
This is going to be a fun mix of "Power and Responsibility" and "Clobberin' Time" style roleplaying. While I want to have a lot of high-concept sci-fi rigamarole and super-science going down, I also want the characters to have grounded personal dramas at the forefront of every conflict. I'll be giving out challenge stones like they're candy if it increases the drama, and make these extradimensional or outerspace adventures highly personal while encouraging all of you to work whatever melodrama you want into the proceedings.
Character Generation:
...Going to be more involved in one way, but less involved in another. I'll explain.
Characters will be built in 20+max 10 in challenges, with the restriction that you can't spend stones on super-powered actions or modifiers or non-Intelligence abilities above 3. (Intelligence is an explicit exception to this rule, and I want to see at least one high-intelligence character amongst the lot of you, ideally, as an intern to Reed Richards.) You can bank stones for later as well, up to half your pre-challenge amount rounded down (so up to 10 stones).
After I select my four players, I'll PM you guys to discuss in depth how your characters know each other and ended up in the same room exposed to cosmic radiation at the same time as a little bit of pre-gaming. You all might be interns at the Future Foundation, or the family and friends of such interns, and while I want at least one character who I can easily tie to Reed Richards, other than that I'm open to these going all number of directions. Best friends, siblings, whatever, we'll figure that out as we link you all together. Then the characters will be empowered with semi-randomized powersets, with the following restrictions in mind: they will be the equivalent of 20 stones+challenges if any in powers (and at least one player is going to have a Non-Human Appearance challenge of 4, heads up). The secret? I've decided to play off the 'powers as ironic echo of personality' trope, but you guys won't know how I'll spin it until we're close to start of play. Almost all powers will have some sort of obvious physical characteristic (so don't expect psionic powers, but almost everything else is fair game). Write up a personality description, come up with a cool personality you want to roleplay, and I'll drop something on you to work with (which I'll probably figure out as the player dynamic comes to the fore).
Interested? I'm looking for the right player dynamic for this one, and will take all comers and concepts and personalities. I usually like to keep PM's sort of secret, this could be a cool one to start talking about links between characters en masse.