Post by Manah on Sept 29, 2016 21:12:12 GMT -5
SHE-HULK
Drop-dead Gorgeous Green Heroine
Drop-dead Gorgeous Green Heroine
QUOTE: "What can I say? It's not my fault the GM sent you against me, I mean I'm just doing my job here."
Real Name: Jennifer Walters
Other aliases: Jen, The Jade Giantess, The Juggernaut
Occupation: Private Defense Attorney, Actress, Pilot, Adventuress, Former S.H.I.E.L.D Agent, Former Member of the Fantastic Four, Member of the Avengers, Avatar of Cyttorak
Height: 6'4"/7'7"
Weight: 215 lbs/850 lbs
Eye color: Green
Hair color: Brown/Green
Species: Human/Examplar (Mutagenic, Gamma-irradiated, Mystically Enhanced)
Jennifer / She-Hulk
ABILITIES
Int: 8
Str: 12/20
Agl: 7/8
Spd: 8/10
Dur: 8/12
HEALTH: 8/12 P.L: 5
ENERGY: 33/48 P.L: 15
REGEN: 16/25 P.L: 9
LIMIT GAUGE: 19/30
ACTIONS
Close Combat: 10
(Str.bonus, Dur.bonus and Wpn.modifier)
-Super-Efficient
-May use one or more of the following: 2x damage, AP
-Martial arts
-Brawling
-Wrestling
-Haymakers
-Grappling
-Break/rip off limbs
-Inhuman Might
-Fighting multiple/larger opponents
-Destruction
-Trained by Captain America
Ranged Combat: 7
(Str.bonus and Wpn.modifier)
-Efficient
-2x damage
-Thrown objects
-Thrown opponents
-Heavy objects
-Precise throw
-Inhuman might
-Fighting multiple/larger opponents
-Destruction
Parkour: 8
(Agl.bonus)
-Efficient
-As Acrobatics, Swimming and Wall-climbing
-Can exceed Max human speed for Swimming
Gamma Touch: 12
-As Corrosive Touch
-Basic (Atk VS Durability)
-Corrosive (Atk VS Hardness to dissolve/decay materials)
-Paralyze/Soporific (Atk VS Dur; Deals no damage; paralyzes/induces sleep for 1 panel/red stone of 'damage')
-Poison (Atk VS Durability; will deal stones that get through in damage every panel until cured via an antidote or appropriate power. She-Hulk herself can heal it via her Mastery of Gamma Rays power.)
-Ignite Fire (Atk VS Hardness to ignite materials by touch. Fire burns at an intensity of stones played and spreads normally from there.)
-Pheromones (As the Action. Atk VS Dur; deals no damage; success makes victim experiences love, lust, desire and/or awe towards She-Hulk. At GM's discretion, the effect may have a lasting effect beyond its regular influence if enough red stones get through.)
-Death Touch (Atk VS Durability; also will kill instantly if red stones of damage exceed the target's current White stones of Health)
-Requires physical contact (Must touch victim/target to use. If said victim is unwilling, must get through their physical defenses, usually via Close Combat, to establish contact first.)
Mastery of Gamma Energy: 15
(Int.bonus)
-Efficient
-Immunity to Element
-Unlimited Create/Manipulate (She-Hulk can control whether the Gamma Radiation she uses actually has any of the normal effects of radiation poisoning whenever she uses her powers, allowing her to use them safely even close to other people.)
-Gamma Blast (2x damage, AP, Area attack/Effect, Draining, After Effect)
-Telekinesis (W/Wpn.modifier)
-Charge Objects
-Energy Weapon (As Psi-Weapon; at up to AN)
-Force Field at AN
-Manipulate Mutagenic Fields at AN
-Combine with Close/Ranged Combat
-Accumulate Energy for Greater effect (Not stunned afterwards)
Super-Scream: 10
(Dur.bonus)
-Efficient
-As Force Blast, Sonic Element (3x damage, AP/Ignore Hardness of Objects, Normal and Stun damage, Automatically causes collateral damage; OR 2x damage, Normal and Stun damage, Area Effect centered on - but excluding - self.)
-Usable as Fear, Area Effect
Unstoppable: 14/18
(Str.bonus and Dur.bonus)
-Super-Efficient
-3x damage
-Can burst through walls, etc.
-Acts as Speed at up to Speed AN or stones played, whichever is lower
Manipulate Body Density: 10
-Phase Attack (2x damage, Ignore all Armor and Toughness, Combine with Close Combat. Density must be 0 to use.)
-Phase Shift (Stones VS Durability to stun for 1 panel/red stone of 'damage', OR Combine with Close Combat VS Defense, Ignoring Armor and Toughness for the same result. Density must be 0 to use.)
Metamorphosis: 15
(Int.bonus)
-Efficient
Growth/Shrink: 10
-Adds 1 base Str at AN 1, and +1 Str, Dur and Toughness per AN when Growth is active
-Clothes do not grow with her
Flight: 12
-Via her Mastery of Gamma Rays (Glows with an aura of green energy while using)
Unbreakable: 10
-As Stage X
-May only activate at 1/2 Health; is fully Healed with each use
-Increase Strength, Agility, Speed, Durability, Ki Control, Zanzoken, Toughness, Reflexive Dodge and Energy-based/related attacks (including Magical Actions and Final Fantasy actions except Break, Beast Taming and Alchemy) by +1 per stone played, with +1 to Power Level every 3 stones played. Stones in between add 1 to Energy Battery. 3 stones = Super Human Level
-Stones spent remain in action box till removed.
Vehicle operations: 5
-Light vehicles
-Military vehicles
-Aircrafts
-Fantasticar
-Quinjet
General knowledge: 4
(Int.bonus)
-Efficient
-New York City
-The Big Names
-S.H.I.E.L.D
-Pop culture
Law skill: 5
(Int.bonus)
-Defense Attorney
-Laws
-Court protocol
-Investigation
-Trial preparation
Social Skills: 6
-Beautiful
-Humor/Sarcasm
-Taunts
-Intimidate
-Defense Attorney
-FF/Avengers protocol
MODIFIERS
Immortality
Self-contained Lifeform
Power Level 5
-Power Level Recovery
-Tireless 2
Unbreakable Skeleton
-As Adamantium Skeleton, but Jennifer's skeleton is nearly indestructible by its own sheer resilience and density rather than due to some special metal.
Transform Self - She-Hulk
-Jennifer can freely transform from her normal human form to that of the green giantess and back, although she usually spends most of her time as the latter.
Transform Self by Touch
Rage +0/+10
-Quick Temper (Each panel activates 2 MNs instead of 1.)
-May also increase in states of Fear, not just Anger
Accelerated Healing Factor/Superior Healing Factor
-Includes Instant Limb Regrowth
Energy Battery 3/4
Deep Reserves +4/+7
Fists +3
-As Claws
-Due to the hardness of her bones
Reflexive Dodge +4/+6
Toughness +10/18
-No AP
-No 2x damage
Energy Defense +2/+7
Mental Immunity
Immunities
-Gamma Rays, All Diseases and Poisons
Immovability
Limit Breaks
-Limit Gauge: 30
-She-Hulk has access to the following Limit Breaks:
- Living Gamma Bomb (MN 3; Makes an area effect Gamma Blast from her Mastery of Gamma Energy to 3x damage, Kamikaze; instead of 2x damage, Draining. This attack technically 'kills' her in the process, but it is immeasurably powerful and destructive, and due to her Indestructible modifier, she will get better soon. This is simply She-Hulk gathering an insane amount of Gamma energy from her body and blowing it up outwards, sacrificing lifeforce to power it up even further, causing a monstrously powerful, massive explosion.)
- Jade Comet (MN 9; Adds to Close Combat. A fantastically powerful strike from the Jade Giantess, driving her attack even faster and harder thanks to her powers fueling it, engulfing her fist/foot/whatever body part used with green energy.)
- Jade Meteor (MN 10; Adds to Unstoppable. Engulfs her whole body in green energy as she launches herself like a living meteor, annihilating anything in her path.)
- Jade Colossus (MN 10; Adds to Growth - may not use with Shrink. This power allows She-Hulk to become massive, towering over her 'usual' gigantic size when using normal Growth.)
Radiation Absorption
-Like the Hulk, She-Hulk has the ability to grow stronger if she absorbs radiation in her body. The actual effects, however, differ from radiation type to radiation type, and as such are left to the GM.
Indestructible
-As Reconstitute Self; Juggernaut/She-Hulk is, as an Avatar of Cyttorak, completely indestructible. She cannot be killed, or disintegrated, or annihilated in any way unless her power is taken away by Cyttorak or an even more powerful being beforehand. As such, no matter how badly beated she can get, she will eventually get back up.
4th Wall Awareness
-Like Deadpool, She-Hulk is well aware that she is in a comic book universe (or in this case a game), but unlike him, she will not refer to it so often as to become annoying.
Wealth: 3
-$10,000 per issue/month
-$510,000 gained
-Last Updated/Issue: 2020-04-11 with last issue completed: "Convoy Protection"
CHALLENGES
-Looking non-human (-3; only as She-Hulk; she is a green, tall and muscular amazon supermodel-like beauty. She stands out in a crowd.)
-Psychological (-3; honorable and devoted to justice. Jennifer strongly believes in the law, and justice in general as it stands in Northern America. She will defend the poor, the helpless, and even criminals in trials as she firmly believes in the idea that everyone deserves a fair trial and the right to be defended.)
-Psychological (-1; mild self-conscious. As Jennifer, she lacks confidence and a bit of bravery, something she has plenty of as She-Hulk, which is why she stays in green amazon form most of the time.)
-Psychological (-2; moderate lust and lewdness. Jennifer has had a very active love and sex life over the years, and has had several lovers. She intends to keep it that way, although she wouldn't mind a stable relationship.)
-C.T.S.U.F.U (-4; She-Hulk will gladly go out of her way, and risk her life, for anyone in trouble, and Jennifer would happily defend even the most hapless minorities in court.)
-Won't break the law (-2)
-Refuses to kill (-1; Jennifer will usually go out of her way to refrain from illing opponents. She believes in alternate means of ending threats and in the concept of reforming villains.)
-Deadly enemies (-7; multiple and varied. As an Attorney, and a Superheroine, Jennifer has made multiple personal foes namely of the criminal variety, and she also has earned the indirect enmity of anyone hating the Fantastic Four and the Avengers.)
-Special vulnerability (-2; certain radiations have, in the past, caused her to be unable to transform back to her normal human self, leaving her stuck in She-Hulk form for long periods of time.)
EQUIPMENT
-Outfit: Nothing
-Avengers Communicard
-1959 Dodge (Modified to fly at Speed 8, Outer space for limited distances. NOTE: Damaged in an assassination attempt against Jennifer.)
______________________________________________________________
STORY: Heroine, adventuress, defense attorney and Avenger, Jennifer Walters a.k.a She-Hulk has had a very busy life, be it romantic, business, or superheroic. She's done it all, going into outer space, working for S.H.I.E.L.D, defending both against and for criminals, traded blows with some of the strongest supervillains in existence, and has almost always come out on top. And yet... her adventures are only beginning.