Post by Manah on Jul 7, 2018 14:01:48 GMT -5
NEW WEAPONS
-Crescent Rose (This weapon, a High-Caliber Sniper-Scythe (or HCSS) can be used for various purposes:
- -Scythe mode (working as +4, AP2 weapon). It is possible for the wielder to fire a shot while slashing, increasing the velocity of the attacks (and the weapon modifier to +6, 2x damage, AP3) considerably.)
- -Sniper Rifle mode (whether in gun or scythe form; +5, 2x damage, AP2, Range 6 weapon). Another set of even more powerful, explosive ammo can be used with the following changes to the base shot (+7, 2x damage, AP3, Range 5, Adds +1 to Acrobatics when fired due to the recoil, Automatically causes collateral damage) attacks.)
- Recoil Projection (Can be used to increase one's Speed or Acrobatics by 1 by firing shots for that purpose)
- Transformable (Can assume a large rifle, a scythe-rifle, or a smaller, easily put away compact form.)
-Ember Celica (Those gauntlets can be used for three purposes. One, to punch the heck out of people (working as +2, AP weapons). It is possible for the wielder to fire a shot while punching, increasing the velocity of the attacks (and the weapon modifier to +3, 2x damage, AP) by a great deal. Two, they can be used as ranged weapons, firing the concealed barrels in front of each gauntlet, as a (+4, 2x damage, AP, Range 4 weapon). Another set of even more powerful, explosive ammo can be used, causing (+5, 2x damage, AP, Range 3, Area Effect 1) attacks. Finally, they can be used for defense to parry incoming physical and energy attacks, adding their normal wpn.mods as defense (+2) if not used for anything else that panel. Used together, the gauntlets can be used to punch the ground, causing a large shockwave resembling an Earthquake, as an AN 8 (Str.bonus, plus Ember Celica weapon modifiers) action that will affect an Area of 5. Stones come from own energy. Can be used to increase one's Speed or Acrobatics by 1 by firing a shot for that purpose. Two of those. Each gauntlet hold 12 shells for a total of 24 when both are fully loaded. NOTE: Were recently modified by Jessica's Intuitive Inventing skills and added with a 'Hand Blaster' function, adding a +5 modifier to Force Blasts of any type as long as it can be fired from her hands. Retractable: The gauntlets change to mere bracelets in appearance when not active.)
-Miló: Oath of the Warrior Princess (Now a Noble Phantasm, which used to be Pyrrha's favored weapon, a transformable, 3 forms Huntress weapon. Its base form is that of a Javelin/dory acting as a +5, 2x damage, 3x damage VS Grimm, AP weapon which she can throw at a Range of 5 if she wishes. It can also turn into a Xiphos, a double-edged sword of +4, 2x damage, 3x damage VS Grimm, Limited AP. Finally, its Rifle form appears as a M1 Garand, and acts as a +4, 2x damage, AP, Range 6 weapon which can fire Dust ammunition if she so chooses (see below). It can shift between modes in an instant with ease, is Near Indestructible, and Exclusive to her. Additionally, it may manifest a 10 stones effect to break force fields, barriers or other protective powers of the sort upon impact of either its melee forms or ranged projectiles by merely spending 2 stones of the attack to do so.)
-Akoúo: Justice's Resolve (Another Noble Phantasm of Pyrrha's, this Dipylon-style shield acts both as a powerful defensive tool, or as a deadly weapon, as it is both durable and razor-sharp edged; a +4, AP weapon/shield. Once per day, it can generate the 'Last Stand' effect, rendering Pyrrha Invulnerable to Physical/Energy for 3 panels, at the cost of suffering 2w of damage when the effect ends.)