Post by Manah on Feb 26, 2024 2:16:56 GMT -5
Yui
Seer and Priestess
Seer and Priestess
QUOTE: "I may be a bit new at this, but... I will do my very best to perform my duties!"
Full Name: Kotegawa Yui
Age: 20
Other Aliases: Kotegawa, Yui-chan, Mystic Yui
Occupation: Former Fujimura Shrine Miko Priestess Apprentice, Seer, Priestess
Marital Status: Single
Height: 5'5"
Weight: 124 lbs
Eye color: Brown
Hair color: Black
Species: Mystically-enhanced Human (Miko Priestess)
Notes: None
ABILITIES
Int: 4
Str: 2
Agl: 3
Spd: 3
Dur: 3
HEALTH: 3
ENERGY: 11(i)
REGEN: 8
ACTIONS
Mastery of Kung Fu: 4
(Agl.bonus and Wpn.modifier)
-Martial Arts
-Gohei
-Bows
-Ofuda Talismans
-Options: Balance
Acrobatics: 2
(Agl.bonus)
Ki Control: 2
-As part of her Miko Priestess training, Yui has accessed a very limited degree of control over her own spiritual energy, granting her the following powers:
Ability Boost (May boost Abilities on a 1 to 1 basis.)- Good Ki (Yui's Ki is good-natured, and appears bluish-white in color when visible.)
- Inner Power (Adds half this action's AN, rounded up, Energy Regen per panel.)
- Ki Sense (As Sense Power at a MN of this action's AN, but requires an action to use.)
Shinto Mysticism: 3
(Int.bonus)
-Yui's training in Shinto mysticism has granted her a series of supernatural powers. While she lacks experience and still has much to learn, she has a lot of potential and has shown promise in multiple disciplines, as described below:
Alchemy (As Witchcraft's Potions and Poisons options; Requires 5 minutes of work per AN of the highest factor of a given potion, be it the Effect, Duration, etc. May work on up to 1/3 AN, rounded up, potions at once, and user is able to make up to AN different potions per day. Requires an Alchemy lab.)- Astral Projection (As the Action; Requires a 5 minutes meditation to use.)
- Clairvoyance (May perceive through time regardless of physical proximity. ESP can be performed via concentration, but perceiving the past or the future requires fortune telling/divination techniques requiring a 5 minutes ritual or other techniques, like fire-reading, tarot cards reading and the like.)
- Lay on Hands (As Magical Healing; Requires physical contact.)
- Onmyodo (As Mastery of Magic/Sorcery; Requires vocal components, hand gestures and Ofuda Talismans; 'Can exceed 6 stones of Effect' and 'Increase AN' options on Mastery of Magic. Up to 2x AN Shinto Mysticism spells may be prepared in advance at once.)
- Telepathy (With the following options:
Empathy- Hear the Voices of Kamis/Spirits/the Dead
- Psychometry
- Read Minds (Requires physical contact to use)
Summoning: 3
(Int.bonus)
-As the Magical Action, with the following characteristics:
Available types: Ghosts/Kamis*/Spirits/Yokai- Binding (Stones VS Resistance; Requires use of Ofuda Talismans. If the user either never establishes, fails to maintain or otherwise loses control of an entity, Binding allows them to regain it, although doing so is typically not easy.)
- Channeling (Stones VS target entity's Durability to allow it to enter user's own physical body to communicate, sense and/or act through them; Requires either the presence of the target entity or its summoning to use. Control of the entity is not technically required, but needless to say is STRONGLY recommended. As long as control is maintained, the entity cannot make the user's body do anything the user wouldn't let them do; losing control gives them free rein. If this happens, the channeler may use Binding to either regain control or kick the entity out of their body.)
- Control (Typically; Stones VS Control Factor of the target entity. A Control Factor could be 1 stone/panel, or more, or less; 1w of Health for a stated period, or potentially anything else depending on the entity, with more potent and/or stronger-willed entities typically being more difficult to control.)
- Exorcism (Stones VS target entity's Intelligence or Durability, whichever is higher, + Magical Defense; deals no damage; Resistance may be equal to Difficulty, or higher for more potent entities; Requires use of Ofuda Talisman. If successful, the target entity is expelled from a possessed being, haunted item or location and cannot attempt to possess/haunt them again for a Duration of up to AN on D&R chart.)
- Invoking (Stones VS Effect + Duration in panels, where Effect is 2x stones spent in powers gained from the target entity; Requires target entity's permission; additional Duration stones can be added later to maintain the effect. Invoking acts as Summoning and Control, except the entity doesn't show up, merely empowering the user as necessary. The stones of powers granted come from GP and can be pretty much anything the entity itself can do, and/or simply add to user's Energy Regeneration. Arguably the safest use of Summoning, but also the most dependent on the target entity's willingness to assist.)
- Summoning (Stones VS Effect + Duration on the D&R chart, where Effect is target entity's Durability + Factors if any, or only Durability if user knows a specific target entity's true name.)
-Note: *Currently, the one and only Kami she can summon/channel/invoke is her Chief Kami - whom she also cannot control nor bind, since she serves them. Once she reaches AN 5, she will be able to spend 10 LoEs to gain access to Kamis in general.
Computers: 1
(Int.bonus)
-Videogames
General Knowledge: 5
(Int.bonus)
-Efficient
-Cats
-Shinto Religion
-Occult lore
-Ghosts/Kamis/Shinigami/Spirits/Yokai
-Miko Training
Perform: 6
(Agl.bonus)
-Calligraphy
-Origami
-Singing
-Dancing
-Shinto Chants
-Ofuda Talismans (Crafting talismans requires 1 panel of work for each using paper, a paintbrush and ink. May either be a general talisman, or a Shinto Mysticism specific spell talisman, see the action above.)
Housekeeping: 5
(Agl.bonus)
-Cleaning
-Cooking
-Sewing
-Maintenance/Repairs
-Gardening
Social Skills: 4
-Beautiful
-Persuade
-Etiquette
-Miko Priestess
MODIFIERS
Rapid Recovery
Energy Battery 1
Deep Reserves +2
Reflexive Dodge +1
Mental Defense +3
Magical Defense +3
Targeting +1
Mind's Eye +3
-As Enhanced Vision
-Read Dreams, See Auras and Magical Forces, See into Other Dimensions, See Invisibility, See through Illusions
Precognitive Flashes/Dreams
Wealth: 1
-Gains $2,000 per month/issue
-Currently has: $25,000
CHALLENGES
-Psychological (-2; moderate uptightness. Yui was raised 'prim and proper' and as a result has little tolerance for misbehavior, perversion or lack of discipline. She could definitely learn to chill a bit.)
-Psychological (-1; mild short temper. Likely due to her upbringing and limited tolerance for the behavior of, let's face it, most people, Yui has a rather short fuse.)
-C.T.S.U.F.U (-3; despite her personality issues, Yui is a very good, honorable person who would gladly go out of her way to help people in need, or in trouble.)
-Obsession/Secret (-2; Cats. Yui LOVES cats. She loves cat-themed things. She loves basically anything related to cats. And she gets embarrassed when people know about her love of cats and cat-related things.)
-Duty (-3; to the Fujimura Shrine, to people in need of spiritual aid and guidance, and more importantly, to her yet unknown chief Kami whom will be revealed in her first Channeling.)
-Love Magnet (-2; Yui is VERY beautiful, and tends to attract the attention of both men and women.)
-Distrustful of Opposite Sex (-1; Yui's upbringing led to a misconception - or rather, a somewhat unfair generalization - that the misbehavior, perversion and lack of discipline she despises tends to be mostly associated with men. Deep down, she knows not all men are like this, but she tends to assume they are until proven otherwise, rather than the other way around.)
-Inexperienced at Love (-1; Yui is a virgin, and her beliefs, personality and behavior have prevented her from ever getting involved with anyone romantically so far. She is actually fairly naive and unaware when it comes to flirting, love and intimate relationships.)
EQUIPMENT
-Currently worn: Miko Uniform (White kosode, scarlet shin-length hakama/wide-hemmed skirt with red 3 inches pumps)
-Gohei (+0 weapon; +3, 2x damage, Can strike ethereal/incorporeal beings; when used against ghosts, kamis, shinigami, spirits and yokai. Adds +2 to all uses of Shinto Mysticism and Summoning while wielded. A wooden wand decorated with two shide used in Shinto rituals and mysticism.)
-Gehobako (+2 to Healing uses, and to maximum Healing white stones per day. A small box containing secret magical items representative of a Miko's chief Kami. NOTE: Yui's box is currently empty and does NOT provide those bonuses, as she has yet to channel her chief Kami and learn what the items should be.)
-Smartphone
-FOB keychain (Yui's house key, Rito/Lala's Mansion key, Yui's Office key)
RESERVE EQUIPMENT (Kept at the shrine)
-Azusa Yumi (+2 bow, Range 3; +2 to all Exorcism actions when the string is plucked.)
-20x Arrows
-Additional Miko uniforms (Also altered as her main one by Janet & Clara)
______________________________________________________________
STORY: A former student in Sainan High school and the head of its disciplinary committee, Yui Kotegawa ultimately decided to follow a considerably more different path than most youngsters of her generation; she left to begin training as an apprentice Miko priestess at the local Fujimura Shrine. For three years, she learned, trained hard, meditated, learned and trained some more under the local priest and her mentor, a more experienced, proper shrine maiden, in order to learn everything she had to know to perform her future duties.
She learned to wield her own spiritual energy. To brew potions, craft Ofuda Talismans and heal others. She opened her mind, learned to tell fortunes, perceive beyond her own senses and accessed her Mind's Eye, gaining some skill as a Seer. She learned the basics of summoning, channeling, binding and otherwise dealing with spirits, ghosts and yokai. She practiced martial arts and archery, learned the traditional Shinto chants and dances, and the knowledge and skills required to properly take care of the shrine.
Until eventually... the day came. The day when Yui would perform her very first channeling. The day she would become one with her chief Kami for a short time, learning of its identity, its nature, its wishes, goals, demands and expectations. The Kami she would personally serve as a Miko of the Fujimura Shrine. Today was her big day, and she was eager to perform the ceremony.