Post by gloom on Feb 19, 2005 8:32:18 GMT -5
Gestalt
Cost = 15 stones
Description
This power allows two (or more, see below) beings to combine into one super being. The new being is an amalgamation of the ones being combined. This allows the new being to possess all the actions and modifiers of the beings combined. If the beings have any modifiers/actions in common the total MN/AN of the power becomes the average of the originals. The abilities also combine in the same way. Take the average of each ability to find the ability number of the new being. This will create a being with slightly weaker abilities than the originals to compensate for the combined actions/modifiers. The number of actions allowed for the new being cannot exceed the nine action limit by more than the durability number of the new being. All excess actions are lost during the gestalt (these extra actions to be lost are determined at the time of creation). The beings that are combined in the gestalt are determined at character creation and cannot change except under extreme circumstances (as determined by the GM. For example: upon the death of one of the initial characters). This power only has to be bought by one of the characters and each character is created separately unlike Transform Self.
Options:
Additional beings may be combined (beyond the initial two and still determined at creation) for an additional cost of 5 stones each. All the restrictions above still apply.
For each action/modifier voluntarily not shared (those that would not exceed the total limit of actions) subtract 2 stones/action or 3 stones/modifier from total cost (minumum cost of 1).
Other actions or modifiers can be purchased for the gestalt being at the standard –1 for linking to this power. Only the gestalt being would be able to use them.
Cost = 15 stones
Description
This power allows two (or more, see below) beings to combine into one super being. The new being is an amalgamation of the ones being combined. This allows the new being to possess all the actions and modifiers of the beings combined. If the beings have any modifiers/actions in common the total MN/AN of the power becomes the average of the originals. The abilities also combine in the same way. Take the average of each ability to find the ability number of the new being. This will create a being with slightly weaker abilities than the originals to compensate for the combined actions/modifiers. The number of actions allowed for the new being cannot exceed the nine action limit by more than the durability number of the new being. All excess actions are lost during the gestalt (these extra actions to be lost are determined at the time of creation). The beings that are combined in the gestalt are determined at character creation and cannot change except under extreme circumstances (as determined by the GM. For example: upon the death of one of the initial characters). This power only has to be bought by one of the characters and each character is created separately unlike Transform Self.
Options:
Additional beings may be combined (beyond the initial two and still determined at creation) for an additional cost of 5 stones each. All the restrictions above still apply.
For each action/modifier voluntarily not shared (those that would not exceed the total limit of actions) subtract 2 stones/action or 3 stones/modifier from total cost (minumum cost of 1).
Other actions or modifiers can be purchased for the gestalt being at the standard –1 for linking to this power. Only the gestalt being would be able to use them.