Post by hypernova on Feb 21, 2005 16:56:37 GMT -5
New Challenge:
Unimprinted Symbiote (Like Venom, Carnage, etc.) - 10-stone Challenge
You somehow came in contact with an alien substance, which then proceeded to cover your body and insinuate itself into your system. The symbiote enhances your natural abilities but the more you live with it, the longer you can't go without it. The two of you become literally a single being. A being can't survive long when split in half, right?
You must designate which abilities you buy with the Symbiote stones.
The character takes 2x damage from Fire and Sonics. You must also take another weakness to an element of your choice.
If the character is separated from the symbiote, they lose the stones they used from this challenge and subsequently the improved actions/abilities/modifiers they bought with the stones.
If this Challenge is taken after the beginning of the game, stones may only be used to improve existing abilities, actions and modifiers.
The GM may choose to play the personality of the Symbiote, but eventually the symbiote will take a similar personality to the player.
The character's maximum Energy also drops while disconnected from the symbiote depending on the amount of time spent connected to the symbiote. Refer to the table below for the amounts.
0-6 Months: 1 every 2 days
7 Months - 1 Year: 1 every day
>1 Year - 3 Years: 2 every day
>3 Years - 5 Years: 1 every 4 hour
>5 Years - 8 Years: 1 every 2 hour
>8 Years - 10 Years: 1 every half hour
(> means Greater Than)
------------------------
Well, this is it so far. It's a bit cloudy on how you lose the heightened abilities whenever you become unattached from the symbiote. If you see anything that can be fixed, feel free to post.
I'm also thinking about how to work out pre-imprinted Symbiotes such as Venom, Carnage, and Toxin.
Also thanks to Neros for helping pin down specifics.
Unimprinted Symbiote (Like Venom, Carnage, etc.) - 10-stone Challenge
You somehow came in contact with an alien substance, which then proceeded to cover your body and insinuate itself into your system. The symbiote enhances your natural abilities but the more you live with it, the longer you can't go without it. The two of you become literally a single being. A being can't survive long when split in half, right?
You must designate which abilities you buy with the Symbiote stones.
The character takes 2x damage from Fire and Sonics. You must also take another weakness to an element of your choice.
If the character is separated from the symbiote, they lose the stones they used from this challenge and subsequently the improved actions/abilities/modifiers they bought with the stones.
If this Challenge is taken after the beginning of the game, stones may only be used to improve existing abilities, actions and modifiers.
The GM may choose to play the personality of the Symbiote, but eventually the symbiote will take a similar personality to the player.
The character's maximum Energy also drops while disconnected from the symbiote depending on the amount of time spent connected to the symbiote. Refer to the table below for the amounts.
0-6 Months: 1 every 2 days
7 Months - 1 Year: 1 every day
>1 Year - 3 Years: 2 every day
>3 Years - 5 Years: 1 every 4 hour
>5 Years - 8 Years: 1 every 2 hour
>8 Years - 10 Years: 1 every half hour
(> means Greater Than)
------------------------
Well, this is it so far. It's a bit cloudy on how you lose the heightened abilities whenever you become unattached from the symbiote. If you see anything that can be fixed, feel free to post.
I'm also thinking about how to work out pre-imprinted Symbiotes such as Venom, Carnage, and Toxin.
Also thanks to Neros for helping pin down specifics.