Post by Vassago on Oct 27, 2003 2:19:27 GMT -5
This poor Superman rip-off is allways fun to beat senseless->
Gladiator
Real name: Kallark
Height: 6'6"
Weight: 595 lbs.
Eyes: Blue
Hair: Dark blue
Race: Shi'ar Eternal (Presumed)
Abilities:
Int: 3
Str: 10
Agi: 6
Spd: 8
Dur: 8
Health: 8
Energy: 24
Actions:
Close combat: 5
-Str bonus
-Imperial guard training
Social skills: 5
-Shi'ar Culture/language
-Several alien languages
-Imperial guard protocols
-Imperial law(Shi'ar)
-Praetor of Imperial guard(=Leader)
Leadership: 3
Flight: 10(interstellar)
- Combine with STR when lifting or Carrying Objects +2
Energy blasts"Heat vision": 9
-x2 dam
Unstoppable: 4
(Str bonus)
- LIM:Action doesn't work if looses Confidence. -1
Force Field: 3
- LIM:Personal Only -2
- LIM:Action doesn't work if looses Confidence. -1
- Undetectible +1
Super breath: 7 (Cost = action # +2)
- Use as TK to Repel objects only
- Extinguish flames
- Lower temperature
Modifiers:
Toughness: +6(No AP, No x2 dam)
- LIM: Looses No AP & No x2 dam with confidence.
Healing factor
Self-contained lifeform
Extended lifespan
Enhanced vision: 6
-Ir vision
-Microscopic vision
-Telescopic vision
-X-ray vision
Animal senses(Hearing only): 6
Mental def +5
Equipment:
- Communication device (Range: Solar system or so..)
Difficulty to Intercept/Eavesdrop = 7
- Body Armor: +2 Def.
Challanges: -8
Radiation sensitivity(unknown form)
-x3 dam, weakens toughness -1/lost health
Loss of confidence: -2 Situational Modifier to all actions, halve remaining energy and health
Duration= 1 panel then return 1 point per panel (Toughness benefits return after the first panel).
Gladiator
Real name: Kallark
Height: 6'6"
Weight: 595 lbs.
Eyes: Blue
Hair: Dark blue
Race: Shi'ar Eternal (Presumed)
Abilities:
Int: 3
Str: 10
Agi: 6
Spd: 8
Dur: 8
Health: 8
Energy: 24
Actions:
Close combat: 5
-Str bonus
-Imperial guard training
Social skills: 5
-Shi'ar Culture/language
-Several alien languages
-Imperial guard protocols
-Imperial law(Shi'ar)
-Praetor of Imperial guard(=Leader)
Leadership: 3
Flight: 10(interstellar)
- Combine with STR when lifting or Carrying Objects +2
Energy blasts"Heat vision": 9
-x2 dam
Unstoppable: 4
(Str bonus)
- LIM:Action doesn't work if looses Confidence. -1
Force Field: 3
- LIM:Personal Only -2
- LIM:Action doesn't work if looses Confidence. -1
- Undetectible +1
Super breath: 7 (Cost = action # +2)
- Use as TK to Repel objects only
- Extinguish flames
- Lower temperature
Modifiers:
Toughness: +6(No AP, No x2 dam)
- LIM: Looses No AP & No x2 dam with confidence.
Healing factor
Self-contained lifeform
Extended lifespan
Enhanced vision: 6
-Ir vision
-Microscopic vision
-Telescopic vision
-X-ray vision
Animal senses(Hearing only): 6
Mental def +5
Equipment:
- Communication device (Range: Solar system or so..)
Difficulty to Intercept/Eavesdrop = 7
- Body Armor: +2 Def.
Challanges: -8
Radiation sensitivity(unknown form)
-x3 dam, weakens toughness -1/lost health
Loss of confidence: -2 Situational Modifier to all actions, halve remaining energy and health
Duration= 1 panel then return 1 point per panel (Toughness benefits return after the first panel).