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Post by Mister Sinister on Apr 17, 2008 18:28:18 GMT -5
Well, I've been playing MK: Armageddon ALOT recently, and so am suffering a fit of Mortal Kombat madness.
This is a ROUGH attempt at a CAD, based on the games, cartoon series, available online information, and my own perception of him.
Please suggest as much as possible. I'd like to see how accurate this can be made to be.
Shao Kahn
(His personal stats are available on Wiki, I believe, but I forgot to grab em.')
ABILITIES
Intelligence: 4 (Would not say he is as smart as Beast, but intelligent and cunning nonetheless.) Strength: 6 (Can crush a human skull with his bare hand.) Agility: 3 (Okay, so I'm going off of what kind of shape he is in, and how he moves in the games. This seems fair. ) Speed: 3 (Again...) Durability: 6 (Just feels right. Opinions welcome)
ACTIONS
Close Combat: 7 (Strength Bonus or Weapon Modifier) -Hand to Hand -Martial Arts -Dirty Tricks -Large Objects -Grappling -Brawling -Use of Powers in Kombat
Ranged Combat: 5 (Weapon Modifier) -Hammer throwing
Mastery of Magic: 4 -Green shadows -Can combine with Close Combat (+1) -Accumulate Energy (+1)
Leadership: 5 -Vast armies -Rule by Force
General Knowledge: 5 (Intelligence Bonus) -?
Social Skills: 5 -Arrogance -Conqueror -Tactician -Inter-realm politics -Intimidation
MODIFIERS
Wealth (10+)
Toughness (+4)
Reflexive Dodge (+1)
Healing Factor
EQUIPMENT
Wrath Hammer (+4), virtually indestructible
Spiked Body Armor (+2), ignores 2x damage Armies, at need
Vast Wealth / Resources
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Post by Jet on Apr 18, 2008 3:22:46 GMT -5
Nice one, but Shao Kahn for one is the most confused character to make, as he is completely different in games and movies. In movies he is more of a agile warrior then power tank, but thats becouse they were limited on special effects in movies (plus, Mortal Kombat 2 movie sucked!)
Firstr of, his strenght is much, much, much bigger! This is Mortal Kombat, one having superhuman strenght isnt rare, and Shao Kahn sure deserves to have at least 6, if not more. His Agility and Speed also should be somewhere at Peak Human, though his armor is heavy enough it slows him down (plus, he's too cocky to rely on speed at all). Also, Durability 4 is a Liu Kang level and he's a last boss in like... 3 mainstream games? Up it to 6 and we're talking.
His actions seem good though, I'd throw some General Knowledge with Realms specialties and something more combat related then Mastery of Magic, Force Blast of some sort or some other shiznit.
Modifiers seem fair enough as well, only Wealth could be bigger for a guy who rules the biggest kingdom of all realms (correct me if wrong, but still, at least 9... not that it really counts). Also, where's immortality?
His body armor should be much better, but on the other hand its weight could lower his Reflexive Dodge, so that way he wont be indestructible as much as he'll seem (remember, Liu Kang or Kung Lao are supposed to beat him with all their might!).
Nice one, aside from few corrections that are just my own opinions, but Im not an expert so I might be wrong, but seeing as how much I sweared when I thought him in any game, those corrections seem fair.
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Post by Mister Sinister on Apr 18, 2008 13:34:52 GMT -5
Thanks for critiquing I edited some things loosely based from your suggestions. I chose Mastery of Magic because his biographies clearly state that he is a sorcerer of sorts. Perhaps, since he uses it in combat, we can give him the advantage "Does not require preparation"? It accounts for a Force Blast, and also the energy he musters to combine with his unarmed attacks. If you can think of a better way to do it, by all means, throw it out there! I just perceived it as being most efficient and true to his character I agree on the abilities, I do. On the Armor, it's not full body armor, so it can't be as high as some of the other defensive armors/costumes in marvel. It looks like some Samurai quarter plate armor, and in some shots, simple leather armor with spikes on it. I don't know how much protection that can really offer when it doesn't cover much of his body, just certain vital areas. Still, I raised it to +2 with a nice advantage. Seems fair. Whatcha think?
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Post by Jet on Apr 18, 2008 17:17:54 GMT -5
Better. But Shao Kahn is boring, but being a villain in game like Mortal Kombat pretty much makes you lame in the beggining. How about other characters? Shang Tsung (who is 100 times cooler then Shao Kahn) would be a nice challange to make.
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Deleted
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Post by Deleted on Sept 13, 2008 2:18:58 GMT -5
One thing you can look at is that Shao Kahn is Raiden's brother. That mean's he's a god. So, that could mean
-Gods are allot weaker in MK -Humans are allot stronger -Shoa Kahn would have a strength of at least 10
I also believe that Statecraft would be more appropriate than Leadership for this character
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Post by Jet on Sept 13, 2008 11:08:37 GMT -5
If Shao Kahn has strenght of 10, then how much does Goro, Motaro and Onaga has? They are stronger physicaly then him, no doubts about it.
Although I still think that making raw stats for MK characters is a really hard job. I still cant think of a way typical humans (Johny Cage or Sonya) could compare to Shao Kahn or other powerhouses, and actually WIN against them. Not to mention- played Shaolin Monks? At the end of the game, you fight Shang Tsung (MKII version), then Kintaro (Goro's bro, you know him) AND finally Shao Kahn, WITHOUT rest and with only small health upgrade between fights. And we're supposed to win. Now think of a way to make Liu-Kang and Kun Lao (Sub-Zero and Scorpion apply too, I guess) to survive ALL those fights IN A ROW... Then again, its just a game. And its MK- hardly anything makes sense here.
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Deleted
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Post by Deleted on Sept 13, 2008 11:13:01 GMT -5
I mostly agree with that. Putting stats on MK characters is tricky because you have characters like Raiden and Shoa Kahn or are suppose to be gods, but are barely above your normal humans. Which was fine before DC Vs MK. Now you have them going toe to toe with actual super hero's. It complicates the who idea.
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