Post by Cernunnos on Jul 2, 2008 19:02:07 GMT -5
This is my take on (Johnny Blaze) Ghost Rider.
Kaimontfendo was kind enough to find the “official” stats for (Dan Ketch) Ghost Rider
here:
ozbot.typepad.com/spideyguide/SMGVotedIn.pdf
I took the information and changed/added some things. What do you think?
=================================
GHOST RIDER
Johnathon “Johnny” Blaze
Johnny / Ghost Rider
Height: 5’10” / 6’2”
Weight: 180 lbs. / 220 lbs.
Eye Color: Blue / Red
Hair Color: Strawberry Blond / None
Species: Human / Demon
ABILITIES
Intelligence: 2 / 2
Strength: 2 / 7
Agility: 2 / 4
Speed: 2 / 4
Durability: 2 / 5
Health: (2) Energy: (6)
Health: (5) Energy: (15)
ACTIONS
Close Combat: 2 / 5
[Strength Bonus and Weapon Modifier]
- Brawling
- Chain Fighting
- Street Fighting
Ranged Combat: 1 / 3
[Weapon Modifier]
- Throwing stars from Chain
Penance Stare: 0 / 6
- Attack vs. Durability
- Very short Range
- Must have eye contact
- Sift through target's past memories having to do with pain/hurting/death, while target relives them
- No damage if target is pure good. Damage if target is good, however has hurt someone before. 2x Damage if target is evil and has hurt someone. 3x Damage if target is pure evil and/or has killed someone. (At GM’s discretion)
- Causes death if damage exceeds the target’s number of white stones. (At GM’s discretion)
Vehicle Operation: 6
- Motorcycle
- Motorcycle Stunts
Mastery of Hellfire: 0 / 6
- Project/Control mystic flame
- Immune to heat/flame
- Force Blast
- Create Fear
- Summon Motorcycle (Spd: 6, Travel over water, walls, & vertical surfaces)
- Channel through objects/weapons
Social Skills: 1 / 2
- Biker Culture
- Occult Lore
MODIFIERS
Appearance, as Ghost Rider, demonic flaming skull
Toughness (+0 / +5)
No 2x Damage vs. bullets and projectiles
Energy/Mental/Magical Defense (+0 / +5)
Targeting: (+0 / +2)
Transformation: Into Ghost Rider, at will or whenever innocent blood is spilled nearby.
Wealth: (1 / 0)
EQUIPMENT
Chain: (+3), Range (2) to Close Combat, mimics Weapon Morphing: (3), adding to either Close or Ranged Combat
Kaimontfendo was kind enough to find the “official” stats for (Dan Ketch) Ghost Rider
here:
ozbot.typepad.com/spideyguide/SMGVotedIn.pdf
I took the information and changed/added some things. What do you think?
=================================
GHOST RIDER
Johnathon “Johnny” Blaze
Johnny / Ghost Rider
Height: 5’10” / 6’2”
Weight: 180 lbs. / 220 lbs.
Eye Color: Blue / Red
Hair Color: Strawberry Blond / None
Species: Human / Demon
ABILITIES
Intelligence: 2 / 2
Strength: 2 / 7
Agility: 2 / 4
Speed: 2 / 4
Durability: 2 / 5
Health: (2) Energy: (6)
Health: (5) Energy: (15)
ACTIONS
Close Combat: 2 / 5
[Strength Bonus and Weapon Modifier]
- Brawling
- Chain Fighting
- Street Fighting
Ranged Combat: 1 / 3
[Weapon Modifier]
- Throwing stars from Chain
Penance Stare: 0 / 6
- Attack vs. Durability
- Very short Range
- Must have eye contact
- Sift through target's past memories having to do with pain/hurting/death, while target relives them
- No damage if target is pure good. Damage if target is good, however has hurt someone before. 2x Damage if target is evil and has hurt someone. 3x Damage if target is pure evil and/or has killed someone. (At GM’s discretion)
- Causes death if damage exceeds the target’s number of white stones. (At GM’s discretion)
Vehicle Operation: 6
- Motorcycle
- Motorcycle Stunts
Mastery of Hellfire: 0 / 6
- Project/Control mystic flame
- Immune to heat/flame
- Force Blast
- Create Fear
- Summon Motorcycle (Spd: 6, Travel over water, walls, & vertical surfaces)
- Channel through objects/weapons
Social Skills: 1 / 2
- Biker Culture
- Occult Lore
MODIFIERS
Appearance, as Ghost Rider, demonic flaming skull
Toughness (+0 / +5)
No 2x Damage vs. bullets and projectiles
Energy/Mental/Magical Defense (+0 / +5)
Targeting: (+0 / +2)
Transformation: Into Ghost Rider, at will or whenever innocent blood is spilled nearby.
Wealth: (1 / 0)
EQUIPMENT
Chain: (+3), Range (2) to Close Combat, mimics Weapon Morphing: (3), adding to either Close or Ranged Combat