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Post by Hoots Rowlet on May 9, 2005 19:17:50 GMT -5
Would anyone like to help me convert the Destroyer construct from MSH to MURPG?
Destroyer Asgardian Construct
Fighting Unearthly Agility Monstrous Strength Unearthly* Endurance Class 3000 Reason Not Applicable Intuition Not Applicable Psyche Unearthly Health 3275 Karma 100 Resources Not Applicable Popularity -100
Powers
Dimension Travel: Amazing Disintegration: once every 2 turns, living targets may try an Red Endurance FEAT or die, if succesful suffer 1000 damage. 5 areas range from visor. Disruption: Class 1000 blast, can affect even Uru metal. Elemental Conversion: Class 1000 Fire Generation: Class 1000 HeatEmmision: Class 1000 *Hyper-Strength: Normally Unearthly or that of the occupying life-force whichever is greater. When several life-forces are animating the destroyer total the Strengths. Kinetic Blast: Class 1000 Levitation: Amazing Magnetic Generation: Shift-Y Matter Control: Shift-Y Mind Transferral: Monstrous Molding: Class 1000 Molecular Conversion: Class 1000 Plasma Generation: Shift-Z True Invulnerability: Class 3000
Limitation
If animator's original body is killed the destroyer is rendered inanimate.
Here's what I have for abilities
Int:? Str:10 or the animators strengh whichever is higher. Agl:2 Spd:2 Dur:10 10/30
anybody care to help me on the rest?
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Post by symeon on May 10, 2005 1:26:00 GMT -5
I'd suggest making this what it REALLy is~ Asgardian Power Armor. Not helpful I know... but I'm tired!
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Post by omniscient on May 16, 2005 3:30:21 GMT -5
Well, I had to mold him considerably in order to make him work in MURPG system...
The Destroyer
Real name: N.A. Species: Construct
Height: 6'6" Weight: 850 lbs. Eyes: None Hair: None
ABILITIES: * [(10 + Str of Animating Spirit) / 2 + 1, If lower, no change]
A.I/Int: 1 / [or that of the Animating Spirit] Str: 10* Agi: 4 Spd: 6 Dur: 10
Health: 10 Energy: 30 Recovery: 15 ACTIONS: * [uses AN from Animating Spirit, IF higher]
* Combat, Close: 6* (Str and Weapon Mod) + Any Asgardian Weapon + Brawling + Use of Powers
* Combat, Ranged: 6* (Weapon Mod) + Any Asgardian Weapon + Thrown Objects + Use of Powers
* Force Blasts: 10 + Combine with Ranged Combat + Concussive: Area or X2 dam + Disintegration Beam: attack vs. Dur, x3 dam, extra panel, Can only be used once per 10 panels. + Fire: X2 dam + Heat: AP + Plasma: X2 dam * Levitation: 4
* Matter Manipulation: 10 (Int Bonus) + Disrupt [attack vs Hardness, any damage reduces Hardness] + Manipulate matter as if having Telekinesis + Unlimited Manipulate/Create
* Social Skills: 5 + Intimidation
* Transdimensional Teleportation[cost AN + 3]: 8 (commonly known as Dimensional Travel)
MODIFIERS:
Construct: + Body Acts as Weapon Modifier [+5, x2 dam] + Self-Contained life Form + Immortality + Immune to Poisons, Technological Control [vs A.I] + Toughness: +10, No AP, No x2 Dam
Defense, Mental: +10
Reconstitute Self [requires the presence of an enemy of Asgard]
Self-Repair, Enhanced [Healing Factor]
Targeting: +2
Wealth: N.A.
EQUIPMENT:
None
CHALLENGES:
- Construct, Non-Human - Requires Animating Spirit
NOTE:
Destroyer is made-out-of Unknown but Indestructible Metal.
Also His Force Blasts Ignore Indestructible Description In Items.
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Post by symeon on May 16, 2005 12:00:55 GMT -5
Might also want to include that it is indestructable (made of the same Uru metal that Thors hammer is) AND that it has the ability to damage Uru weapons (I have the issue somewhere... not sure which one it was, BUT Thor's Hammer was cracked upon striking the Destroyer suit.)
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Post by omniscient on May 17, 2005 4:35:26 GMT -5
Might also want to include that it is indestructable (made of the same Uru metal that Thors hammer is) AND that it has the ability to damage Uru weapons (I have the issue somewhere... not sure which one it was, BUT Thor's Hammer was cracked upon striking the Destroyer suit.) I might have done so... but why? There is NO legit way to ingnore Indestructable, it´s allways a plot tied event [breaking Mjolnir, GM´s call] ...And Nothing in Marvel is really "Indestructable"
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