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Post by Brainstem on May 25, 2008 23:22:31 GMT -5
Lance[/color] Abilities Intelligence: 4 Strength: 3 Speed: 3 Agility: 3 Durability: 3
Actions Close Combat: 6 Agility Bonus or Weapon Modifier Mounted Combat Cavalier multi-style Lance Combat Sword Combat Self Defense
Ranged Combat: 3 Weapon Modifier Thrown items
Leadership: 7 Human Specialty
Social Skills: 6 Persuasion Pheraen Resistance Intimidation
Horsemanship: 8
Modifiers Combined Efforts Alan and Lance may choose to combine their Close Combat Actions into one effect with a total output no greater than 1.5 the average of their AN+Ability Bonus Mounted Evasion +2 As Reflexive Dodge, but only while mounted
Equipment Lance +3 Close Combat Two-handed Sword +2 Close Combat Armor +4 Defense No 2x Damage No Armor Penetration
I include Lance with the politicians because he is the primary brains behind the resistance to return Pherae to what he believes it once was and should become. Alan, his right hand man, will be included in a later grouping.
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Post by Brainstem on May 25, 2008 23:44:57 GMT -5
[glow=red,2,300]Giovanni[/glow]AbilitiesIntelligence: 5 Strength: 2 Speed: 1 Agility: 1 Durability: 2 HP: 6 Energy: 9 ActionsPokémon Training: 7 Intelligence Bonus Ground-type Specialty Social Skills: 7 Team Rocket sub-culture Intimidation Persuasion Keeping a low profile Leadership: 4 Business Skills: 7 Intelligence Bonus Human Specialty ModifiersWealth: +6 EquipmentPokémonI included Giovanni in with the politicians because, as a mafia-type leader, he's really best suited to this kind of grouping. Also, in the continuity of this Nintendoverse, Team Rocket hasn't been crippled as it was by the end of Pokémon Gold and Silver and is the prominent "Team" in the Pokémon universe, with Aqua, Magma, and Galactic only acting in the underground (and not the literally underground of Diamond/Pearl).
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Post by Jet on May 26, 2008 11:18:13 GMT -5
Cool, but can you make a CAD's for pokemons? Just so we can gauge the dangers of fighting a typical pokemon trainer or wild pokemons. A write-up for Pikachu, three starters and some other better known pokemon would help.
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Post by Brainstem on May 26, 2008 18:32:00 GMT -5
Yeah; I'm trying to write these up in some semblance of an order (main heroes, 'politicians,' allies/minor enemies, major villains, non-canon, and generics). The Pokémon stats will go up with the generics, based on whatever requests you all have. Pikachu is a given, but any others? When you say three starters, do you mean first stage or fully evolved?
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Post by Kaimontfendo on May 26, 2008 20:26:30 GMT -5
Well, I'd say Snorlax would be a good one to have stats for. Mewtwo, Mew, Haunter, and Ditto would all be quite unique. And of course, it's important to have the common pokémon, like Rattata, Pidgey, Mewoth, and Ekans, (unless you want to just use animal stats from the Spidey Guide whenever you can.) And beyond that, maybe just pick some at random to get in some like Geodude, Starmie, Voltorb, Jynx, Abra, etc.
And before I forget, I have to ask. Who are Wendy and Lance? Because they apparently aren't Bowser's daughter and the the Pokémon League Champion like I thought they were. So, where these two from?
For Major Villains, I have only three main requests. Mother Brain, Meta-Knight, and Ridley. I suppose Smithy and Master Hand would also be fun for a change. And Tabuu would just be horrifying.
Amongst the generics, I'd like to see Metroids (and some of their mutated forms), as well as Space Pirates, Re-deads, Boos, and Chargin' Chucks. Random Pokémon Trainers would also probably be good.
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Post by Brainstem on May 26, 2008 23:20:54 GMT -5
Well, most of the ones I've decided to write up have their names in the lists on the first page. I don't plan on including any of the SSB games in here (except *maybe* when coming up with stats for characters). Meta-Knight may not see it into a CAD on the basis that I'm incredibly not familiar with the Kirby series; Kirby is on there primarily due to high request. Mother Brain and Ridley, however, may see a CAD write-up, but that might not be until after we get things going. Space is something I probably won't touch much until an "expansion," just because it's not particularly relevant to anything that could go on in the game until it's been going on for quite some time. Space Pirates and basic Metroids, however, I did plan on writing up. I hadn't thought about including Redeads (at least I don't think) and may throw them in. They're pretty staple in the OoT/MM timeline.
Wendy and Lance are both PCs from Fire Emblem 6. It's one of the games that was only released in Japan, starring Roy. I include it because it's the series I'm most familiar with in the Fire Emblem games.
The Pokémon are going to be more than just standard creature stats, so the ones you mentioned would warrant more than copypasta.
If it seems like some sections are getting less light right now (Pokémon and Space, basically), it's because I don't really plan on exploring these in-game until a few arcs have gone through, putting them not quite into the forefront. I'm still going to get to all of them before anything starts up, though, so don't worry about a lack of thoroughness.
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Post by Brainstem on May 27, 2008 11:23:27 GMT -5
Sidekicks/Allies/Lackeys/people that are important enough to warrant names[/u][/size] Sage Zelda[/color] Intelligence: 6i Strength: N/A Speed: 2 Agility: 3 Durability: N/A HP: 6 Energy: 12
Actions: Statecraft: 4 Includes Leadership Politics Beaurocracy Etiquette
Social Skills: 7 Deception Hyrulean Culture Sheikah Culture Persuasion Charm
Mastery of Magic: 7 Accumulate Energies Force Blast (2x Damage) Free Force Field Use Magical Items Human Specialty
Hunting/Tracking: 5 Sheikah Training Covering Tracks Following Tracks Disguise
General Knowledge: 6 Intelligence Bonus Hyrulean Lore Sheikah Lore Histories of various cultures in Nintendopia
Modifiers Intangible As the spirit of Princess Zelda, the awakened Sage Zelda can not interact directly with the world around her. As such, she has lost all physical Actions she possesses (Close Combat and Ranged Combat). In order to directly impact some who is alive, she must use her magic. In addition, she can choose to make herself visible should she deem it necessary. As a side effect of her intangibility, Sage Zelda no longer has a Strength or Durability score, substituting her HP with her Intelligence score.
Kind of a bare bones write up, as she wouldn't have any of the fancy tricks she would have had pre-death (read the first page if you have no idea what I'm talking about). Also, her Statecraft is so low because she really never had a chance to practice. Originally I had it higher, but I realized she was ripped away from Hyrule Castle around the age 10 and only ever returned as Sheik; she never had a chance to really work in her princess chops.
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Post by Brainstem on May 27, 2008 11:34:37 GMT -5
Luigi Mario[/color] Abilities Intelligence: 3 Strength: 3 Speed: 3 Agility: 4 Durability: 3 HP: 9 Energy: 12
Actions Close Combat: 3 Agility Bonus or Weapon Modifier Jumping on Foes Self Defense Hand-To-Hand Combat
Ranged Combat: 2 Weapon Modifier Thrown/Kicked Items
Acrobatics: 6 Agility Bonus Can always combine with Close Combat Human Specialty
Social Skills: 5 Nintendopian Culture Toad Society Reading Body Language Mushroom Kingdom Royalty and Protocol
Lightning Bolt: 6 2x Damage
Yoshi Riding: 4 Treated as Horsemanship
Modifiers Leaper +1 As Claws, but only for jumping attacks Reflexive Dodge +1 Leaper +3 As per the House Rules Assembled pdf Energy Battery 1
Equipment Green Shells +1 Ranged Combat
Luigi, always Mario's second, has pretty much the same stats as Mario, but with most lower by a single AN. There are a few exceptions where I let Luigi get above Mario by one AN, but the two have always been portrayed as being so similar that I couldn't make one distinctly different than the other. Plus the idea of making Luigi "Mario -1" seems too appropriate for me.
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Post by Thuellai on Jun 3, 2008 17:28:26 GMT -5
Very nice. By the way, on Meta-Knight - I'm very familiar with/a big fan of the Kirby series, so I could certainly provide you with a good idea of his abilities and whatnot. Things I can think of right off -
He'd definitely have a high close combat with a specialty in swords, given that he's a reasonably skilled swordsman who occasionally does outright magical things (for example, creating tornadoes purely by the force of his slash and slashing at a speed that leaves afterimages) while fighting.
His cloak expands into wings that let him fly/glide.
He's generally a bit of an anti-hero, usually working towards the same goals as Kirby but taking any chance he can get to fight him (aside from Revenge of Meta-Knight where he's the main villain). He also refuses to fight an unarmed opponent and will provide his opponent with a sword before challenging them, and from the looks of it, he's the same type of being as Kirby (from his appearance whenever he loses his mask)
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Post by Brainstem on Jun 12, 2008 9:40:09 GMT -5
As a note to those who've been following this... Nintendoverse is not dead! I've been busy with school and work, so I haven't had a whole lot of time to update the thread lately, but it will definitely be finished up once I get some more free time. It's so close to completion that there's no reason to just abandon it now!
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Post by Jet on Jun 12, 2008 12:47:19 GMT -5
Thats the spirit, we've gone too far to abandon it right now!
Okay, so I guess Kirby begs for his own CAD, he's the last of Nintendo's biggest not to get his own CAD... btw, do we have a Donkey and Diddy Kongs CAD's? For Great Justice!
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Post by Goats on Jun 12, 2008 12:54:02 GMT -5
My thoughts
Kirby would need the action of swallowing combined with the copy ability from the x men guide at a discount because he has to "eat" his enemy
and no, havent seen the Kongs, probably not an important NPCs
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Post by Jet on Jun 12, 2008 13:31:02 GMT -5
Not important? Dude, you do realize the reason Nintendo exists right now, was becouse Donkey Kong was made!? If not him, there wouldnt be Jumpman, who later was renamed Mario and you know the rest of the story. So excuse me, Donkey Kong IS important (the current Kong is a son of the first one, though)
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Post by Brainstem on Jun 12, 2008 13:39:21 GMT -5
Well, I'm gong to be treating the Kongs differently than I would the other characters. Instead of being the plucky apes that they are in the games, they're going to be much more feral and more beastly in general. This isn't to say that they'll be bad guys, but they also wouldn't be good guys. I wouldn't relegate DK to a simple "monster encounter," though.
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Post by Goats on Jun 12, 2008 14:33:34 GMT -5
I merely said I hadnt seen the Kongs, I didnt know if Superbro had plans or not with them, so excuse me for trying to answer your question
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