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Post by Lord Zack on May 21, 2006 18:11:06 GMT -5
Here's a Sentinel Master Mold:
Master Mold
Abilities A.I.: 6 Strength: 10 Agility: 1 Speed: 6 Durability: 7 Health: 7 Energy: 21 Actions Close Combat: 4 (Strength Bonus Only) -Fighting Smaller Opponents Ranged Combat: 4 (Weapon Bonus) -Beam Weapons Concussive Blaster: 8 Plasma Beam: 8 Flight: 6 -Boot Jets Modifers Targeting: (+2) Toughness: (+7) Self-Repair Stealth Technology: (3)
This is based on the Sentinel profile in the Guide to the X-Men and Wikipedia.
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Post by Lord Zack on May 25, 2006 19:36:31 GMT -5
Another Sentinel Profiles this one of Nimrod:
Nimrod
Abilities A.I.: 3 Strength: 10 Agility: 2 Speed: 6 Durability: 7 Health: 7 Energy: 21 Actions Close Combat: 5 (Strength Bonus Only) Ranged Combat: 5 (Weapon Bonus) -Beam Weapons Detecting/Pursuit: 5 -Tracking Mutants Flight: 6 -Boot Jets Teleportation: 8 Force Blasts: 8 -Concussive -Plasma -Disintegrate (inorganic material only) Manipulate Magnetic Fields: 8 Force Field: 6 Modifers Targeting: (+4) Toughness: (+8) -No A.P. Sense Mutants: (5) Enhanced Self-Repair Stealth Technology: (+3) Transform Self: Can reconfigure systems to be able to defeat enemies
Next is probabily Bastion. Please look over my stats and comment.
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Post by Scriptus on May 26, 2006 1:17:12 GMT -5
what about master molds ability to create sentinels? other than that, looks good. i'm not too familiar with sentinels though.
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Post by Lord Zack on May 26, 2006 7:24:51 GMT -5
Thank you for you're input. ;D
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Post by Lord Zack on May 27, 2006 20:05:13 GMT -5
Bastion Height: 6'3" Weight: 375 lbs. Eye Color: Hazel Hair Color: White Abilities A.I.: 6 Strength: 10 Agility: 1 Speed: 6 Durability: 7 Health: 7 Energy: 21 Actions Close Combat: 5 (Strength Bonus or Weapon Modifers) Ranged Combat: 5 (Weapon Modifers) Tracking/Pursuit: 5 -Tracking Mutants Flight: 6 -Boot Jets Concussive Blasts: 8 Modifers Wealth: (10+, as needed) Targeting: (+4) Toughness: (+8) Sense Mutants: (5) Self-Repair Stealth Technology: (+3) Immune to Mutant Abilities
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Post by Lord Zack on Jun 23, 2006 13:04:11 GMT -5
Sentinel Squad O*N*E Armor Abilities S.I.: 3 Strength: 9 Agility: 1 Speed: 6 Durability: 5 Health: 5 Energy: 15 Actions Close Combat: 4 (Strength Bonus Only) -Typical Specialities: Fighting Smaller Opponents, Powered Armor Combat Ranged Combat: 4 (Weapon Bonus) -Typical Specialities: Beam Weapons, Powered Armor Combat Uni-Beam: Energy Beam: 7 -2x Damage, Range 5 -Create Illusion -Tractor Beam (Telekinesis) -Cmmunications/Sensors/Searchlight (S.I. Functions) Rocket Launcher: 6 Range = 5 -2 Launchers, 4 rounds each Capture Nets: 4 (Attack vs. Agility or caught, Toughness: 8, Range = 1) Flight: 6 -Boot Jets Smoke Bombs: 4 (Area Attack vs. Durability to Blind) Hand Emitters: 6 Range = 2 -Disintegrate (Inorganic Material Only) -Knock Out Gas (Area Effect) -Freeze gas Eye Blasters: 6 Modifiers Targeting: (+2) Toughness: (+5) Sense Mutants: (5) Self-Repair Stealth Technology: (3) Equipment None
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Post by Lord Zack on Jun 29, 2006 11:32:27 GMT -5
Tri-Sentinel Height: 60’ Weight: Unknown Eye Color: Black Hair Color: None Species: Robot Abilities A.I.: 3 Strength: 10 Agility: 1 Speed: 6 Durability: 7 Health: 7 Energy: 21 Actions Close Combat: 4 (Strength Bonus Only) -Fighting smaller opponents Ranged Combat: 4 Detecting/Pursuit: 4 -Tracking Mutants Flight: 6 -Boot Jets Energy Bolts: 6 -From Hands, Eyes -Knock Out Gas (Area Effect) Force Field: 6 Tentacle Whips: 6 Modifiers Team Affiliation: Loki Targeting: (+2) Toughness: (+6) Sense Mutants: (5) Accelerated Self-Repair Stealth Technology: (3)
This is the Tri-Sentinel from Acts of Vengance. Kind of fits in with the Unoffical Spider-Man Book, since that has Cosmic Spider-Man in it.
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