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Post by Hypester on Sept 17, 2003 9:37:46 GMT -5
I need help on this character... my friend is gonna run a space campaign where we get 40 to make a person and 40 to make a mecha... 40 doesn't seem enough to make the kind of power I've seen on the show... I dunno... we'll see...
Jennifer "Gadget" Skystone Int 7i Str 1 Agl 1 Spd 1 Dur 2 (15w)
Actions:
Close Com: 4 (2w) -agility bonus -self defense -tae bo
Technology: 9 (15w) -Intelligence Bonus -Gundam repair -Gundam tech -computer repair -large machinery -spaceship engines -spaceship weapons -spaceship internal systems -domestic appliances -robotics
Veh Ops: 6 (4w) -Gundams -Personal Spacecraft -Space Cargo Ships -Scientific Vessels
Social Skills: 2 (rr) -Scientific Community -Mechanics
Modifiers:
SuperLaptop (+2 to computers) (3w) Auto-Tentacle (+1 Tendril Whip) (6w) Dreamer (Precog Flashes) (r) Wealth (3) (4w, 6w refund to gundam V )
Challenges: Wears Glasses (-1), Psyche: Shy (-2), Underdog Lover (-2)
Hype Gundam
SI 4 Str 3 Agl 6 Spd 6 Dur 3 (14/2 = 7w)
Actions:
Close Com: 5 (2w) -Agile Combos -Side'stepping' attacks
Ranged Combat: 3 (1w) -Throwing Beamweapons -Gundam Artillery
Flight: 9 (9w)
(12w)
Modifiers:
Size [Growth] (+3) [Generates +3 to Dur & Str] (9w) Beam Shakrims (+6) and (+6) (to close and ranged) (8w) Bionic Repair (aka Healing Factor) (4w) (21w)
That's all I have right now... I'm thinking about adding something to make the Gundam unique like a fireworks or forcefield... originally I had thought to make it a 'healer gundam' by giving it technology attatched to a tentacle... I dunno... any ideas or suggestions anyone?
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