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Post by kito on Dec 18, 2012 21:13:27 GMT -5
Okay. Just use Quick Draw. It's a modifier that boosts your Initiative on the first turn. After that, I think speed is better reflected through output stones than Initiative, since the system has pretty clearly set up that things moving "faster" aren't inherently things that go first in a round. lol completely forgot about quick draw THX I got a good grasp on his CAD.
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Post by leska on Dec 19, 2012 16:39:35 GMT -5
I has a small idea for options for already existing actions.
Psi-Weapon - +3 Can create two weapons for the price of one.
I.E. Isabella has a Psi-weapon of 6 and she places 6 stones into this action and manifests two 6 psi weapons in either hand.
Telepathy - +3 Psychic Parasite; If passed a victim's mental defenses you can drain energy from his or her reserve and add it onto your own with a bleed off of 1 red/panel.
- +4 Psycho Shock; if passed a victim's defense stone that bypass cause a debilitating migraine which causes said stones to be deducted from victim's actions. Effect lasts until the psychic link is severed or if link is too far to keep.
- +9 Psyche Suppressor; Telepath has the ability to consciously suppress mutant powers of all of those around her with the exception of herself and those shes considers friends.
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Post by Brainstem on Dec 19, 2012 16:46:35 GMT -5
Noooooo way on that Psi-Weapon one; it just seems a bit too cheap. If you want to wield two psi-weapons, then split your AN between making two weapons.
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Post by kito on Dec 19, 2012 19:00:35 GMT -5
Or make it like +6 or +7 probably more, your taking about +12 stone sin dmg for 6 stones(amusing psy-wep has no 2x or 3x option if they do then it higher) for added CC or RC combat and thats without splinting stones. What if she made 2 3stone wep would she get 4 3 stone wep? ect.
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Post by leska on Dec 31, 2012 4:12:28 GMT -5
I have a question about how much would a disadvantage be if a character had to constantly put stones into said action for it not to take over. For example I have a character named Leska who is an empath and she is able to feel the emotions of others and etc, but with her power comes the burden of if shes around people for too long she beings to create links with them and act out according to said person. Like if shes around emma frost too long she begins to have same personality traits and changes how she reacts to things.
Like, Leska has an Empathy of 5 an while shes around Wolverine she accidentally makes an empathic link with him and begins to exhibit same personality traits as him; causing her to think and act as wolverine would. But if she had to keep some sort of amount in her empathy at all times to keep this effect from happening how much would it be as a disadvantage because she has to constantly keep stones in her action from being taken over by someone else's emotion. I hope this made sense to you all xD
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Post by Dionon on Dec 31, 2012 10:19:31 GMT -5
I'd say that's a -2 Disadvantage. Having to constantly keep stones in an action eats up one of your actions per panel, thus making it near impossible for you to do anything else.
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Post by leska on Jan 3, 2013 18:52:07 GMT -5
Ive been working on a modifier for a character of mine who is a tank character to say the least. One of the issues she has is having enough energy to use her keep up her taunting ability. So i made the following mod for her and feedback is appreciated and welcomed!
Damage-Energy Conversion 10 White Stones - For every two stones of damage absorbed by toughness that character recovers 1 red stone of energy. Cannot exceed max energy reserve. Example: Roxxy stands ready as her attacker comes in for an attack of 8 stones. Roxxy's toughness is 9. She absorbs the attack without a scratch and recovers 4 red stones in the process.
Options: +5 white stones; Improved Damage-Energy Conversion: recovered energy can exceed max energy reserve with bleed off of 1rs/panel.
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Post by Dionon on Jan 3, 2013 23:29:28 GMT -5
I can see that for 10 stones. It's not earth shattering, and only triggers when you are attacked, so if you're never attacked, you never get the bonus.
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Post by leska on Jan 4, 2013 12:10:53 GMT -5
I have another modifier i would like a second opinion on because I feel like I should re do it for my character Roxxy.
Damage Reflection (currently 20 ws) - When attacked, attacker is also hit with same number of stone as they attacked for.
Example: Roxxy taunts an enemy into attacking her. The enemy goes and places four stones into close combat against Roxxy, whose toughness absorbs the shock, but the attacker is hit with same amount of damage as he tried to use against Roxxy.
Options: - + 10 ws; Can add toughness onto reflected attack.
I've also been trying to build some options for psi weapon (i love my psi weapons) and I have a new action in the works I will post later once I'm done building it. x3 Sorry for all the things I post here I just have a lot of ideas for somethings.
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Post by leska on Jan 4, 2013 12:24:17 GMT -5
Or make it like +6 or +7 probably more, your taking about +12 stone sin dmg for 6 stones(amusing psy-wep has no 2x or 3x option if they do then it higher) for added CC or RC combat and thats without splinting stones. What if she made 2 3stone wep would she get 4 3 stone wep? ect. I've been thinking about this one for awhile and about your question about if she made two 3's would she get 4 3's. It would be restricted to only two weapons for max creation. (though iono why people would want more than that i mean unless they have more limbs or tentacles). Other options: - 1 Can only create small weapons - 2 Can only be used for Close/Ranged combat - 1 If correlates with main power such as mastery, etc. + 3 Can create two psi weapons for one. (Max number of weapons is 2.) + 5 To Create more than two weapons. - 2 Weapon does not damage enemies.
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Post by leska on Jan 15, 2013 0:57:59 GMT -5
Here we go again, another power has come out of my brain's baby oven so enjoy The Nexus AN + 12 Brief History: The Nexus is a primal well spring of virtually unlimited magical power. This power is the force which weaves magic into all the realms of existence. The Nexus has been said to have resided in many places and in many different realms but the true location of this power is unknown to all. Many magicians, witches, warlocks, and other magic users have all strive to find this vast power source and use it for their own ends, but what they do not know is that this power does to those who wields it. With this power anyone can do just about anything they want. But with everything that is as ancient and power as this force anything that deals with magic always comes with a price.. - User can access any branch of magic they desire. - Magical Blast, 2x damage, Ap - Gives 3x An of free red stones/panel - Can combine with any magical action user has - Immune to magic
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Post by leska on Jan 21, 2013 2:15:47 GMT -5
Okay I need some help making one of my roleplay characters in this game cause her power is very very specific but I'm not sure how to make it work. My character is an empath and i built it a lot like telepathy. But there are some things I'm not too sure on how to price it because like I said its very specific and i'm kind of a noob. Here is what I got so far.
Empathy: -Empathic Projection (2); Can project any emotion into the person she wants. - Empathic Healing(1); She takes on a person's pain and physical injuries and swaps current white stones of health with her target's current white stones. - Empathic Links (1): creates empathic links with others. - Int Bonus (2) -Enhanced Range =6 (2) An so far thats allI got on this part but the things i can figure out are the other parts. Like her main power over fire is tied to her emotions so the more she feels the stronger they become but the less control she has over them. And if shes around people for too long her empathic power will form a link with people around her and she will unconciously form one and it will begin to copy their emotions so she begins to act and precieve things as they would. She also has to put some concentration into her empathy to keep this from happening at all times. And her power doesnt cover one person but those in her range so like if she doesnt keep her power in check she wil begin to prouduce empathic links living thing around her. so I'm a lil stumped.
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Post by leska on Jan 22, 2013 22:41:01 GMT -5
Has anyone made the stepford cukoos? Cause I need help pricing their telepathic link with one another that increases their telepathy
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Post by Brainstem on Jan 22, 2013 23:25:30 GMT -5
"Weaker Away From Source" Disadvantage and build them as one character.
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Post by leska on Jan 23, 2013 0:39:32 GMT -5
Ok ty
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