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Post by andyman on May 20, 2020 15:59:47 GMT -5
You awaken and find yourself in the highest tower of a huge, medieval castle under siege. The plains beneath you are swarming with an army of foul creatures in gleaming black armor. Giants stride through the ranks, wielding mighty clubs and spears. The tower trembles as the main gate is shattered by the giants, and the furious horde streams into the keep.
Behind you, a sword is wedged into an anvil. Diamonds gleam on its hilt. A voice from nowhere declares, "To defeat your enemies, you must unsheathe the Sword of the Ancients!" The voice dies out, lost in the rising clamor of the raging armies.
Mr. Fantastic Health: 42/42 Mr. Fantastic Karma: 80
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Post by UrbanBlue on May 26, 2020 12:15:11 GMT -5
"What a fine good morning."
I grab the sword and try to pull it out.ZM5qdAGu1-1001-100
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Post by andyman on May 26, 2020 12:38:49 GMT -5
Reed fails to pull the sword from the anvil. Now five marauding goblins rush up the stairs to attack! Reed and the sword in an anvil are at the "4" on the map. Five goblins are approaching Mr. Fantastic from the landing between the two sets of stairs. RULE NOTE: This might be helpful. If a hero wants to smash more than one guy at once, he makes a FEAT roll using the ability that applies. If the result is yellow or red, the hero mails the whole bunch, friend or foe. If it's green or white, he misses everybody.
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Post by UrbanBlue on May 30, 2020 11:03:12 GMT -5
Reed stretches an oversized fist to attack, making a FEAT roll to hit them all.
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Post by andyman on May 30, 2020 17:53:08 GMT -5
Mr. Fantastic smacks the whole bunch, but he's no Ben Grimm. While the goblins look hurt, they continue to climb up the stairs and now have Reed surrounded!
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Post by UrbanBlue on Jun 1, 2020 10:50:32 GMT -5
"I don't suppose we could talk about this?"
I go for the sword again. FHFID10Z1-1001-100
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Post by andyman on Jun 1, 2020 15:41:08 GMT -5
Mr. Fantastic fails to retrieve the sword and then the goblins tackle him. r|2J8dxF1d1001d1001d1001d1001d1001d100�1d100�1d100�1d100�1d100
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Post by andyman on Jun 1, 2020 15:43:53 GMT -5
The goblins grab at Mr. Fantastic and two of them have pinned Reed next to the sword in the anvil.
Mr. Fantastic Health: 42/42 Mr. Fantastic Karma: 80
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Post by UrbanBlue on Jun 4, 2020 10:24:21 GMT -5
"Well this is inconvenient."
Reed tries his best to wriggle out of their grasp, using his powers to try and stretch away. |q4b5RqD1-1001-100
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Post by andyman on Jun 4, 2020 16:53:55 GMT -5
With his slippery, stretchy body, Mr. Fantastic easily escapes from the goblins wrestling holds and can stretch away to the tower north of him, the crumbled tower south of him, or over the west wall (exiting the castle).
Mr. Fantastic Health: 42/42 Mr. Fantastic Karma: 80
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Post by UrbanBlue on Jun 6, 2020 13:46:18 GMT -5
Richards slithers over the West wall.
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Post by andyman on Jun 7, 2020 17:49:51 GMT -5
The five goblins leap over the wall after Mr. Fantastic in an attempt to grab him before they fall to the ground.
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Post by andyman on Jun 7, 2020 17:54:56 GMT -5
Only one of the goblins manages to get a hold on Mr. Fantastic, the other four plunge three stories and crash to the ground, breaking upon impact.
Mr. Fantastic Health: 42/42 Mr. Fantastic Karma: 80 [Held by one goblin outside the west wall, to the right of the "D" in "REED" on the map.]
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Post by UrbanBlue on Jun 8, 2020 10:15:58 GMT -5
Reed tries to knock the goblin out with a strong right hook.e0g2FPXV1-1001-100
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Post by andyman on Jun 9, 2020 10:47:57 GMT -5
The robot's head pops off. Then five new goblins approach Mr. Fantastic from the south.
Mr. Fantastic Health: 42/42 Mr. Fantastic Karma: 80
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