HANARR ONYXAXEHeight: 4’2”
Weight: 210 lbs.
Eye Color: Black
Beard Color: Red
Species: Dwarf
ABILITIES [Stone Count]
Intelligence: 4 [2W]
Strength: 3 [1W]
Agility: 2 [2r]
Speed: 2 [2r]
Durability: 4 [6W]
Health: (4) Energy: (18)[Section Total = 10W,1r]
ACTIONSClose Combat: 5 [3W]
[Strentgth Bonus or Weapon Modifier]
- Hand-to-Hand
- Axes
- Warhammers
- Warmaces
- Medieval Weaponry
Ranged Combat: 2 [1W]
[Weapon Modifier]
- Various blasters
- Thrown Melee Weapons
General Knowledge: 2 [1W]
[Intelligence Bonus]
- Magical Lore and Song
- Battlerager Lore
Social Skills: 3 [1W]
- Battlerager
- Magical Weapon Smith
- Dwarven Warhero
Technology/Inventing: 3 [14W]
[Intelligence Bonus]
[Section Total = 20W: Running Total = 30W,1r]
MODIFIERSRage (+3) [3W]
- Strength increase every panel (+1 CL)
- Berserker, cannot defend while raging (-2 CL)
Magical Defense: (+4) [1W]
Resistance to Disease/Poisons [0W]
- As Healing Factor, but only applies to Diseases/Poisons
Toughness: (+2) [1W]
- Only while Raging (-2 CL)
Reflexive Dodge: (+2) [1W]
- Only while Raging (-2 CL)
Mental Defense: (+5) [1W]
- Only while Raging (-2 CL)
Energy Battery (+2) [2W,2r]
Wealth: (0) [0W]
[Section Total = 9W,2r: Running Total = 40W]
EQUIPMENTArmor: (+3) to Defense
DWARVEN TRAITSMagical Defense +1
Resistance to Disease/Poisons (As Healing Factor, but only applies to Diseases/Poisons)
Armors give +1 extra Defense
Durability up to 4
CHALLENGESHaunted Past [+2W]
Temper Problems [+2W]
Outcast from Dwarven Society [+2W]
Raging is dangerous to self [+2W]
Weapons and Technology Distract him [+2W]
[Section Total = +10W: Running Total = 40W]
*This is a 30+10 build.*
INVENTIONSWondrous Hammer of Magic-SmithingHelm of Infinite FerocityWarmace of Heroes' SongWaraxe of Thunder's CryRing of Eternal SorrowsDESCRIPTIONAlthough formally trained as a mythical-magic smith after apprenticing himself, for many years, under Thorinth Goldbeard, Hanarr Onyxaxe has went against his clan's wishes by following his calling and becoming a Dwarven Battlerager. According to ancient lore, Dwarven battleragers, or kuldjargh ("axe idiots"), are legendary berserker warriors who can enter an unmatched battle frenzy. Even the dwarves themselves believe that they have been touched by the dwarven god of battle, Clanggedin Silverbeard. It has been taught to them, that if they heroically die in battle, a battlerager will return to the universe stronger than before as just reward. It is because of this philosophical doctrine, that battleragers have no fear of death.
Battleragers are given to drinking, rowdy and boisterous singing, and drunken dancing. They also command grudging, if fearful, respect within dwarven society, where they are known to have coined such philosophically complex dwarven maxims like "head first" and "if it moves, kill it." It is no wonder why most live short, but often glorious lives.
Like his kind, while enraged Hanarr's face becomes distorted and twisted. His teeth grind together as spittle flies from his mouth and dribbles down his beard. His eyes enlarge, bulge, and become bloodshot. He charges first into battle, all the while bellowing forth his clan or holy war song and hurling mindless insults. He chucks hammers and axes all the way, before cleaving his foes with his mighty dwarven waraxe. In short, Hanarr becomes almost unstoppable.
Battleragers are often covered from head to toe in body art, from tattoos to brands to ritual scars. They prefer to wear spiked armor, and some of them ride specially trained boars into battle. However Hanarr has yet to come across a tattoo artist he feels could bring him closer to his god, or a boar wild enough to venture with him.
The battlerager fills a particular niche in dwarf society and culture. He is a fearless and impulsive warrior, able to enter into an insane rampage. Battleragers are ruthlessly used by dwarf generals for their shock power against attacking armies. Battlerager guilds are often located on the fringes of dwarven society, kept out of view and away from easily influenced dwarven children, who often hear of the kuldjarghs' fearlessness but rarely their folly. While heroic battle is honored in dwarven society and battleragers often excel in this, more often than not they also epitomize lives wasted in stupid rage, something most dwarves realize they cannot afford in a world filled with orcs and goblins.
Although not a direct part of the rage, Battleragers often carry a special drink called Gutshaker, which is a dwarven secret as to its brewing, but the Battlerager must drink at least a gallon of this stuff each day or the fatigue of ending a Battlerage will last all day rather than clearing up after the encounter as for a normal rage. Any other who drinks it usually becomes violently ill.
The Dwarven pantheon of gods consists of:
Moradin: Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon. Moradin's domains are Creation, Earth, Good, Law, and Protection. His titles include Soul Forger, Dwarffather, the All-Father, and the Creator. He created the first dwarves out of earthen materials and tutored them in dwarven ways.
Abbathor: Abbathor is the dwarven deity of greed. His holy symbol is a jeweled dagger. Abbathor manifests as a very large dwarf, fat and piggy-eyed. He wears leather and furs made from those non-dwarves who have opposed him in the past.
Berronar Truesilver: Berronar Truesilver is the dwarf deity of safety, truth, home, and healing. She shares a realm with Moradin, Erackinor, on the plane of Mount Celestia. She acts as Moradin's consort.
Clanggedin Silverbeard: Clanggedin Silverbeard is the dwarf deity of battle. Clanggedin's realm is named Mount Clanggedin after himself, located on the plane of Arcadia.
Dugmaren Brightmantle: Dugmaren Brightmantle is the dwarf deity of scholarship, discovery, and invention. Dugmaren shares the Dwarven Mountain on the Outlands with Dumathoin and Vergadain.
Dumathoin: Dumathoin is the patron of mountain dwarves, and the dwarf deity of mining and underground exploration. He is also the protector of the dwarven dead. His holy symbol is a cut, faceted gem inside of a mountain
Muamman Duathal: Muamman Duathal is the dwarf deity of wanderers and expatriates. He is also the dwarven god of lightning, which he uses as an omen. His symbol is an upright mace over a single leather boot trimmed with fur, or a mace clutched by a pair of gauntleted fists.
Vergadain: Vergadain is the dwarf deity of wealth and luck. He shares the Dwarven Mountain on the Outlands with Dugmaren and Dumathoin.